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Sleepypants

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  1. So probably not new to anybody, but midscreen dust combo worked against Chipp(didn't test on anybody else at all). 5D > j.D j.D j.D, j.D > late IADF j.S j.HS. Results in corner knockdown with just about 150 damage. Can result in only two hits of the final J.HS which lets you relaunch with Cl. S, I think I was following up with j. S j. D > IADF > j. S j. HS. The final HS would only get 2 hits because there was lots of pushback after this, ended with 163 damage. Overall doesn't seem practical because it feels like a 1framer to link that final J. D, even if it's universal it's still a pain to practice a really tight dust combo.
  2. If you REALLY want to keep your hairpin. https://www.youtube.com/watch?v=7a4oeKg0G1I I have no grasp on meter in this game yet so this is probably pretty impractical or something.
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