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Lemonitos

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  1. Is there any solid punish / combo in the corner that doesn't include the IAD j.lk string? I'm trying some basic launch string to finish with a dive loop like 6P, c.S, j.S, j.H, dive, or maybe c.S, 6P, 5H, j.H, dive, but the 1st dive will whiff like 50% of the time for reasons I can't describe... the timing seems really restrict and I can't never tell if the dive will connect or not. Should I just drop this string and focus on the execution of the IAD? Also, could someone describe the timing of 66956? Thank you!
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