Jump to content
Dustloop Forums

dwajio

Members
  • Posts

    23
  • Joined

  • Last visited

Recent Profile Visitors

525 profile views
  1. Yessssssssssss
  2. Well I'd say you should look further into the other forum posts, this is a good primer to slayer: https://www.evernote.com/shard/s538/sh/b96ea117-4088-4ab3-a7bc-5c6e67f36ce3/b577c8d0e03bf36f6abdc30607300c2b That's from the Memoirs of a beginner thread, looks alright Here's Daymendou's 1.1 XRD Slayer guide that's more up to date: https://www.evernote.com/shard/s581/sh/1608847e-5259-49db-b877-6ced5c7e4e9b/b890a68e5246fc8e89f549984d7bd533 Other than that you should go through your Challenge mode trials to get familiar with the character's moves. Get used to using BDC, BDC FD/Mappa/Dandystep ect Personally I think having proper movement in XRD and Slayer in general is key to taking advantage of him, so play around with FDC jump, all your air to air options, you'll end up getting a lot of air to air trades and converting on the fly off those, stuff like jP jP dj jSHD j2K jPD stuff like that.
  3. En loves 2K 5HS on block at max range, I saw him catch some people with that a good bit
  4. It would be more balanced if it was 2H and it shot out little bat cluster bombs like pineberry.
  5. Out of complete speculation, if Slayer got a new move for Revelator, what would you think it would be? S/H dandystep? Feint Mappa? What do you think he could get that would work well with XRD Slayer?
  6. Kinda random, but I was watching both videos of Hase's SL matches on goldenrody, the newest upload of his matches. I know he loves to BDC his dandysteps for even more invul into Under Pressure, almost like a neutral poke... But I noticed something kind of odd, the spacing he was getting on UP after BDC dandystep kept changing. So I slowed down the video to .25 the speed on youtube, it looks like he switches between BDC and FDC dandystep for different poke ranges, does anyone else do this in their neutral game? It seems like when he just wants to throw out UP as a poke he BDCs his DS, but when he wants to engage and follow up with IL it seems like he FDCs his dandysteps. Just curious if anyone uses this kind of approach? I started to use this today and it's a nice way to get in quick if you see an opening.
  7. You're always the best when it comes to putting out educational SL vids, thanks man.
  8. Yup, took me a little while to realize that, the second they're airborne from CH 6P, start K Dandy Good looks for the long dash into f.S 5H, I was having a little trouble with that What's your conversions for CH P Pile looking like? So far I've been using CH P Pile 6H P Pile, or CH P Pile -> 6H P Mappa RC K Pile Still getting used to CH P Pile in the corner, I'm ending up doing 5H jc air combos, kinda sucks that it ends up getting them out of the corner
  9. Anyone working on corner counter hit It's Late combos? I'm working on lightweights right now, specifically Millia, so far I have CH IL -> 6H -> K Pile -> 5H 2H but she techs out before I can pickup with 5K or c.S so I opted for c.S 2D instead of 5H 2H. I know that I could also just P Pile after K and go for a K Pile loop, but I want to work on meterless stuff.
  10. vampiric silverback
  11. No idea since there's no input history, but I always do a fast 442147P/K
  12. Yup, 5D Homing Dash
  13. Here's something you can help me with, I've been trying to do the rejump combos but from the far left side of the stage moving forward and Ive noticed that if Im not doing the combos from the middle to corner of the screen, the last jP -> jD will sometimes whiff because I'm not near the corner's wall. Am I doing something wrong or do you have a different ender for when you're still midscreen?
  14. Aperture man! I saw your newest uploads, and I got the sol loop down on all conversion! Thank you so much!
  15. You're the best man, I just saw you doing some 5K launchers on the original video so I just applied it to Sol without thinking. I really hope you make a series for each specific character like this video, I'll be studying it like the bible!
×
×
  • Create New...