DreadZero
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Thank you Hatred, it works. In fact, all you have to do is imput the 4 to get it to work, though running helps. Also, I discovered that if you cover it with another kick first or any other attack button, then do BR, it should work rather than giving you the command throw. Sidewinder has been less forgiving. I realized why I was doing it incorrectly, the 6 part of the 236H hardly ever gets input when I do it. Thats because I roll my thumb around the lower portion of the d-pad to get it to go, however that means the majority of the backend of my thumb is now over the d-pad when I finish the input and this seems to be pressing down on the 2 button. Gunna have to work on it, but for awhile I got a few sidewinders off on a jumping Ky in training mode. Next thing I need to know is how important are Dead Angles to gameplay? I have attempted it while in training mode, however I usually end up FD'ing instead of executing the proper Dead Angle. I know I must be boring you all with my noobish questions, so this'll be the last one. Thanks in advance.
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Eh, I have found that DI H-VV can be used to teach people who are overly fond of air dashing/jump ins a very nasty lesson, but I understand your analysis of it Hatred, and I understand that the dislike for it is well founded. However I am of the opinion that no move is necissarily utter trash. There has to be a good use for DI somewhere. Actually though, embarassing as it is for me to say, I can't really do Sol's Tyrant Rave overdrive on command. It seems I am getting most of the way there but fail with the timing of the H, or possibly only lightly press 4 to that I end of doing a 6H instead due to the fact that I mistakenly imput a 63216H instead of 632146H. While were on the subject of improperly imputting moves, I've often tried to do a Bandit Revolver/Bringer and end up doing the command throw instead by accident. I'm thinking this is a flaw of trying to imput something on a DualShock controller with a game that was meant for an arcade stick, but thats just my poor excuse. Likewise, if I try to do a Sidewinder I usually do a H-VV instead. Any tips on trying to do these moves correctly? Oh, and I won't use Dragon Install anymore I swear.
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Lolwut And thank you Blade, a good portion of that was suprisingly helpful, though I knew some of it already. I've been watching some match vids on youtube, and have found a glorious lack of Grand Viper. This worries me since I use it fairly often. I know that on block, your going to take a beating, but I've seen many opertunities to use it safely passed by in an attempt to start a js-sidewinder loop, or a simple and unsuccessful air combo. I've never been a terrible fan of mid-air juggling in any kind of fighting game, though I have no qualms about juggling someone from the ground. Is Sol stronger on his air game or can he be used from the ground just as well? Also, is it wiser to play Sol conservativly and completely forget about Grand Viper except in the one instance where its guaranteed to hit, which occurs once in a blue moon? Also, I have read the opinions on the Dragon Install in the Sol forum, but I actually think its quite useful. That doesn't mean I'll rush out to use it each time I get 50% tension, but I do kind of like what it does to the Gunflame and the H-VV. I have been told by a friend of mine who plays Slayer (and is apperantly fairly good with him, I haven't played him yet,) that nobody uses Dragon Install. If nobody uses it, that would suggest that its a useless move. Thoughts on this? Oh, and in case any of you were wondering, it usually takes me a few continues but I-No is no longer half as much of a problem as she used to be. Hurrah! Still hoping I can get to Boss Order Sol to see what all the fuss is about...
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Well good news, I just spent all day yesterday working on it, and when I came home today I was able to beat her with Sol using no continues (though I did lose a match against her, so no Boss Order Sol for me) and with Eddie after expending one continue. Hopefully I'll be able to keep this up on a consistent basis. Anyway, thank you for all your help. You may see me around the Eddie or Sol forums from here on. EDIT: Of course, I've probably just jinxed it by saying I can do it, but whatever.
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I'm using both Eddie and Sol, since I've become ok with both characters. I use Sol because I can do most of his special moves on command (though I can' t his Fefnir or Tyrant Rave Beta for the life of me. Sidewinders are also hard for me to do), and my strategy usually consists of stringing them together as opposed to comboing with normals. I switched to Eddie after reading through the faqs on the Eddie forum long before this post. One of the things I'm certain leads to my defeat while using Eddie is my inability to summon the shadow. While I can do it with when fighting the other characters, when I'm playing against boss I-No I rarely have a chance to summon the shadow, and provided I do, I usually get hit or have to block before I can get him to do anything, and judging by the faq, not being able to use the shadow gets you killed as an Eddie player. In regards to dashing under her Chemical Love, I have personally tried dashing at her with Eddie and having her use it on me. Multiple times. That was the reason why I said something like that, though I will try it again, or maybe just try Braking the Law when I see her jump up. Hopefully I'll be able to cancel out of the dash in time. Lastly, I do believe that there is something to be gained from beating her. Regardless of whether or not beating her prepares me for human competition, I view the ability to beat her as a milestone to be surpassed. Unrealistic as it may seem, if I can beat her on normal, and begin to be able to do the Arcade mode consistently on normal, then I can begin to step up the difficulty to the next level. I'm probably just being stubborn, and I apologize for that, but that is the self-imposed goal I've set for myself, stupid as it may seem. Anyway, my record is now 3/3 Sol/Eddie. Thank you for your advice so far, and I'm looking forward to more.
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Hello everyone, I'm new to this site and new to GG in general. I have recently purchased Accent Core and at first I liked the game, though I am now tempted to throw it in the trash or inflict harm on it out of frustration. The reason being that I cannot beat the Arcade mode under any circumstances. I have managed to luck out five times but thats it, and its taken a weeks worth of effort to do that. Each time I did manage to beat I-No, I usually spent around 2+ hours worth of continues on just her stage. I feel pathetic, not just because I can't beat her, but because I've been told that she is easy, and that I "must really suck" if I can't defeat boss I-No. Now before you offer advice on how to dodge Megalomania, I already know how to. Megalomania is not what is killing me, but rather the fact that I can't land more than a few hits She either blocks or FD's all of my attacks or she is too busy combing me to let me get an attack off or even block for that matter. As such, I am usually at half life or less before I actually land a hit. Further compounding this problem is the fact that she breaks out of whatever I'm doing to her once she loses 1/4 or more of her life to do Megalomania, thereby destroying any kind of positive momentum or initiative I had. I have come close to killing her several times, but she usually ends up pulling something out of nowhere to win, something like a surprise 9 hit combo being the most frequent, and in a close second is her aerial overdrive that takes away 1/2 of your life bar. There have been several times where she has simply used her overdrive twice, the second time hitting before the knock back animation for the first one has even finished. Also, if I ever, ever find myself in a corner, I might as well stop playing, since she never lets me out. Even FD'ing while in that postition doesn't help, since she usually just waits a few seconds before pushing me back into the corner and raping me again. I know you'll probably call me an idiot for complaining about her, but I am distinctly convinced that a few of her moves are broken. Two specifically, the one where she slides along the ground to lead into a low-hit vertical attack, and her aerial move where she sends two forks of energy toward you. The first renders her seemingly invincible, since I have been in the middle of attacking while she does it, and she goes through my attack to hit me. Case in point Sol's 6H, the overhand slash that hits from high to mid, will just go right through her unless you catch her at the absolute beginning of her attack, or hit her at some arbitrary point, I've also seen her go through k's and s/6s in the same manner, through the she clearly hasn't gotten any smaller since the last I've seen her, she only seems to be vulnerable to low hits. Usually its too late for those by the time she uses it though. The aerial energy fork thing can hit all the way across the screen, and if there is a safe zone away from it, it is very, very small. This effectively prevents me from doing any kind of rush-in or approaching her in an aggressive manner, since she can always just pop the move off when she sees me coming. I cannot take to the air of course, since she has her aerial overdrive or any of her other awesome aerial moves. Thus, I'm forced into reacting instead of setting my own pace for the match. I really like the rest of the game, but theres no point to it if it means that I'll suck at it. I didn't buy it to not be able to beat the arcade mode on fucking normal, and I know that if that is something I can't accomplish, then it also means that I have no hope of being able to stand up to a decent player, let alone a good one. Also, since you've probably been wondering, I play Sol and Eddie, and have beaten the game twice with Eddie and 3 times with Sol. Since Eddie has been said to be a top tier character I feel even worse since I am unable to beat something people claim to be easy with a character some would call overpowered. Any advice is appreciated. I am really, really, really upset over this. There is no excuse for me. I can get through SFIII 3rd Strike just fine. Gil is a pansy. I am also a veteran of the Soul Caliber games, and consider myself decent at them at least. I can't understand why Guilty Gear is giving me so much trouble, and that truly bothers me. So, please enlighten me as to what I am doing wrong, or what I am missing, since it seems I am unable to grasp something fundamental. Or, you could simply sneer at me for being a weakling, whichever takes your fancy.