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Twerk4Dakids

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  1. You're overexaggerating. He didn't get completely blown up, he wasn't all free. I think he just had a shitty day cause he wasn't playing that well in general so I wouldn't say that he got rekt because he was playing Slayer.
  2. Did you do it on CH, meaty and crouching? It needs to be pretty perfect to work. Still, I don't use it for links, I use it for more pressure. It's not meant to be used as a combo tool IMO.
  3. Fair enough. Its not about using it for pure damage, its used as a tool for making people do what you want. If you get a meaty CH you can always link it. Looking at a tool and deciding that it's shit because it doesn't lead to damage isn't something I'd do when I look at a character.
  4. I don't agree with this at all. 6K is still a very good tool. An overhead is an overhead. You can use it to force people into doing what you want with it by blowing them up with it.
  5. Oh alright, yeah then I'm on the same page as you lol. We'll have to see how it plays out but removing the CH damage from P pilebunker is really bothering me. :/ Then again, the hidden buffs might lead to some proper damage.
  6. Ah alright. But that depends on how the wallbounce works. AFAIK people have stated that it just causes them to bounce towards the ground and not back like 6P does on CH/close to the wall right?
  7. I have. I still don't see the issue with IL.
  8. How vital is It's late no longer forces crouch though? I can see that it leads to some good stuff obviously but its not that big of an issue is it? CH P Pilebunker wall bounce is a complete nerf though. Like what the fuck? Why remove any kind of damage off a fucking CH? I mean camone damn.
  9. I think this is the biggest issue with balancing Slayer atm. He was close to broken in other versions and in Reload he actually was broken IMO. They should at least make it so that everything he has, normals, specials and command normals, actually has a proper purpose. They don't atm, which is what he lacks. There's no proper use for his grab, his 6K is close to ass and his 2S as an AA isn't even close to being strong or classed as a good AA. Its decent at best. Opting for a Slayer that is close to other, near broken versions of him, is really dumb imo.
  10. Oh man I legit just wanted a better 6K and better grab. Dreambuff would be that under pressure has a better hitbox so that it hits lower to the ground to prevent people from just spamming 2D/low profile it.
  11. Well, do they have the same damage in game atm? Cause if so pilebunker as a move might be listed as one while p and k dandy are the variables that changes the move. Then again I read them as two separate versions. Besides, 10 damage isn't that much of a difference to me compared to the wallbounce and wallsplat stuff.
  12. By the looks of it just P Dandy? Then again the overall buffs to Pilebunkers might lead to more damage?
  13. 6P buff is going to be amazing. Can't wait to just slap the piss out of people that spam their delicious 5S normals.
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