A nightmare!
Its impossible to beat her air to air.
Burst wiffs on her 3rd P (when she punches the ground) when may is midair (lost a lot of bursts against that BS before noticing).
They all start the round with a poke canceled into safe dragon punch. if it hits, it's combofest!!!
She stops my HDs simply by mashing P or S, she gets a counter off of it and big dammage combo afterwards!
Nasty mixups in the corner!
She can easily anti-air May with her coat and cancel it into air combo.
You need to recover with FD if may is being comboed in the corner or youl eat a reset.
Her swords are a headache
If she tries to shipp me to death I double jump toward her then do ensenga?, double jump isn't enough!
So all I do basically is carefully throwing beatch balls and daulphins until I have an opening!
I can't seem to find a good solution!