You can go for two routes from that position:
1. IAD j.K - j.H - land 2H - HVD - c.S - jc j.D - jc [char specific air route] - Ensenga. Max damage, but enemy goes away from corner. Works if HHD was like 4-5 strike of combo.
2. IAD j.K - j.H - land 6H - hoop/ball. Less damage, but they stay in corner.