i was messing around in training mode today after seeing that HQV, k ball set up and found something simular:
corner set-up- PQV, k ball, 5p, teleport to k ball, PBH, land, 2d, SCR, 6p, k ball hit, 6hs, into set up.
i'm not expecting this to be new but I thought i would share it anyways.
Something I forgot to add is that if your opponent blocks the 2d, SCR, you can still maintain your pressure with a kball at ready for a high/low mix up if you wish. Of course this is character dependent due to the position of the k-ball and crouching heights of different characters.