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Aurora Borealis

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Everything posted by Aurora Borealis

  1. Thanks for the help. I'll keep all these tips in mind next time I play. So even for a simple combo like this there are these character-specific nuances? How many combos do you guys usually have for each character that you may face? Also, how long did you guys play with Millia before you played decently? I'm not really deterred by her learning curve (which is supposedly high), but living in southern California it'd be nice to get good enough to compete as quick as I can (especially if I end up going out of state for college in September.)
  2. I'm trying to do my first air combo, and I'm already having trouble. Here it is: Throw, r.5S-2H, jf.D || ADC, j.K-D | ADC | falling j.D. (It's the first combo in the combo thread.) The problem is I often can't connect the j.D that comes after the j.K, and when I actually manage to do that, after the second ADC, I don't have enough time to pull off a third j.D before landing on the ground. I try to push the buttons as fast as I can (looking at the combo, it says that there's very little delay between the moves), but to no avail. Any tips? Looking at the above posts, I see that I skipped the ground game part and tried immediately towards air combos. Being a Guilty Gear noob still, could someone give me really specific things on what to practice on the ground? I know I could look through the thread for stuff, but you know how long it is... I've had this game for almost two months, and I still suck this much. Need to practice more. Doesn't help that when I played my friends all I really needed to do was spam Lust Shaker and even a blatantly obvious 6H, which they complain has insane range. But then they're even more nooby than me, even if one of them had the game a while back (he had X2 for a while). What's the drawbacks of using Lust Shaker, because I rarely see it used in higher competition videos.
  3. Thanks for answering in so much detail. I actually feel that I can get decent in this game now, whereas before I felt pretty lost. Also, Throw, r.5S-2H, jf.D || ADC, j.K-D | ADC | falling j.D. I was referring to the r. in the first combo posted in the AC Millia: Confirmed Combo List section. I don't know what's that supposed to mean. But knowing what ADC means makes this a little clearer, though I've yet to try it out. Also, the "||" after the jf.D (a far jumping Dust attack?) would mean that I wait a little bit before I do the Air Dash to Cancel the recovery, right? I watched a couple videos of Nakamura and Woshige, and I'm not sure who's more aggressive. They both looked fast to me, but it looks to me that Woshige may be better, because he seems more varied (uses different moves more, uses the Disc sometimes to control space between opponent and Millia, doesn't have to always be on the offensive), though it looks like Nakamura seems to be able to use Secret Garden better. Think my analysis seems plausible? Anyway, thanks. There doesn't seem to be a comprehensive guide for Accent Core Millia, so I guess I'll have to look at the #Reload one. How much do you think that can help? So I'll be here periodically to ask my Millia-specific newbie questions, because all the other threads look like they're for more seasoned players.
  4. Hello. I'm new to Guilty Gear (just got Accent Core 3 days ago) and this forum, and I've been using Millia primarily so far. I have a couple questions I would like to ask. First, what do r. and ADC stand for? I'm really bad with abbreviations (being new to this game and all) and constantly refer back to that "Conventions and Notations" section in the basic guide, but I couldn't find either in there. As far as I can tell, ADC would be something like Air Dash Cancel but I wouldn't know what that means either. Second, what would be some basic Gatling and Air Combos I should be using as Millia? So far I've just been pressing all these random buttons and seeing what happens. Third, how should I be using Millia? I saw something about how she should be played a little carefully, but basically what I'm doing now is being aggressive and knocking my Normal level difficulty CPU opponents into a corner, and continually use Lust Shaker followed by Iron Savior, putting a Disc on top if I can manage it, rinse and repeat. I use my Tension Gauge for Emerald Rain, pretty much. I use Bad Moon often enough, Silent Force rarely, and Secret Garden not at all because I don't know how. I know this is probably not the way to go because it's a very limited and predictable playstyle (not to mention I don't know how to Roman Cancel and all that more complicated stuff), so what would be some pointers in the right direction? Lot of questions, I know, but I like to be thorough. Anyway, thanks to whoever reads this and replies.
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