Jump to content
Dustloop Forums

shakunetsu

Members
  • Posts

    4
  • Joined

  • Last visited

  1. What are the interesting concepts, memorable, underrated & useful helper moves you have seen and encountered in different FGs that are even beyond Mahvel.It can be a be also a character special move or gauge move other than just an assist and striker e.g. like R.Mika's V trigger Nadeshiko, KOF2k1's Zero Striker Ron, Nakururo's Mamahaha Flight and Phoenix Wright's Maya in UMVC3.Interesting concepts like Seth KOF2k that is exceptional because it ain't like other generic and usual function of an strikers/assist?Another one was Michelle Heart in MVC1 that is the one SP that can be activate in mid air. This includes interesting assist idea in doujin and indie FGs.
  2. Probably they are trying to figure out to make an amalgam of future trunks from DBZ and DBS, that would probably be the same with Gohan?
  3. Let's talk about character prediction/speculation and list down your own character wishlist preference and here mine: I have chosen character that can easily compromised with the game mechanic like homing dash and teleport like mechanic that is supposed to represent instant speed and an obvious complementary to DBZ anime fight scenes. Technically Cell and Goku in DBZF are the only characters that had the instant transmission technique as canon. Yet I still put a character with unconventional gameplay but in minimum with my wishlist. Solo Characters1.) Picolo2.) Killin3.) Kid Buu4.) Pikon5.) Hit6.) Broly - legendary7.) Super Janemba8.) Gotenks SSJ39.) Garlic Jr or Turles10.) Syn Shenron - can transform to Omega11.) Caulifa12.) Kale UNCONVENTIONAL PLAYSTYLE - from pair, team and giant 13.) Hirudegarn - Not as large in the movie but along the way SNK position the likes Youkai Kusaregedo in Samurai Spirit/Shodown Pair/Tag Character - Can be either like the implementation of this characters in the named game: Choi with Chang in CVS2, Cait with Sith in Code Chaos and Hisuii with Kohaku in MB.14.) Android 18 with Andriod 1715.) Rose with Zamasu16.) Dr Jero with Andriod 1917.) Yamcha with Puar18.) Dabura and BabidiTeam Character - Can be either like the implementation of this characters in the named game: Captain Commando in MVC2, Doronjo in TVC, Tronbone in MVC2 or Ace Attorney in UMVC3. 19.) Tien - Some specials summons Chiaozu and Launch20.) Ginew Forces - with The Ginew Forces Plays like (Captain Commando in MVC2 or Doronjo in TVC)21.) Meta Cooler - Plays like Ultron in MVCi22.) Roshi - Some specials summons Turtle and Oolong23.) Napa - Summon numerous Saibamen (like Jill or Tronbone in MVC2)24.) Bojack Other worldly parallel Alt Form Characters 25.) SSJ4 Goku - Can transform into SSJ4 Gogeta if paired with SSJ4 Vegeta26.) SSJ4 Vegeta Can transform into SSJ4 Gogeta if paired with SSJ4 Goku27.) Baby Vegeta - Can transform into Great Ape Baby. Ginyu would be playing like Captain commando would be cool Assist in a DBZ Extreme Butoden featuring Ginyu
  4. DBFZ Optimization of power-ups & different form to a meaningful transformation. Hi, Guys I'm copying and sharing my earlier post from SRK forum about transformation without having the need of multiple character slot and without the absurb broken ideas of buff but still emphasize better a version that will not stack or overide each other. It doesn't need complicated drawbacks and impractical conditions to see it more in play because it depends on proper strategy and management without health condition and life restrictions. Feel free to share your thoughts. Thank you ___________________________________ Gogeta and Vegito ___________________________________ Gogeta and Vegito can be a game mechanic like pandora mode in SFXtekken but with condition of having Vegeta and Goku because it can only be access by keeping both Goku and Vegeta alive in the team. Without any damage and speed buff other than changing character models to either Vegito or Gogeta depending who is the active character from the two required in play field then being rewarded by restoring a 100% vitality with 1 level gauge refill to super meter as a trade for sacrificing another reserve character and consuming 3 or 5 level. No expiry and permanent till the match is over. So if Goku is the active character in the play field he turns into Gogeta with 100% full life meter but sacrifice of the reserve tag out Vegeta in return as a part of the cost then if Vegeta is the active character in the play field instead he turns into Vegito with 100% full life meter but sacrifice of the reserve tag out Goku in return as a part of the cost. No damage buffs, speed buffs and with special move retained other than an interesting "comeback mechanic" for having both Goku and Vegeta alive and part of your team but it needs to be carefully strategize because of the consequence and trade off. Why? It's like 3-5 level and sacrifice a reserve/tag out character for a 1 level and full health tag in character. The design seems not going to broken at any means. ___________________________________ Zamasu, Black, Rose and Fused Zamasu in a single character ___________________________________ Zamasu with Black in SSJRose that fight as a pair in one character slot is okay since Zamasu isn't better or stronger than Vegeta and Goku. Zamasu without Black Goku is weak because he is just an immortal that's why he has staying power to keep up with Goku and Vegeta. Pair/ 2 in 1 characters are interesting for the two. ___________________________________ Then had them had a fusion form in level 3 like Freeza having Golden Freeza. ___________________________________ Why should this form not be selectable? because this form didn't even last long because it was replace by the monstrosity form which is another form that didn't stay long also. But I believe this form should be accessed like Freeza's Golden form and not the monstrosity form. Black destroying future trunks alternate world was weaker than the current DBS Goku. Zamasu being Black without SSJR was unfamiliar with his capabilities and just starting to learn from every encounter he has with Goku that gradually reveals the potential and abilities in the body(Goku's Body) he had stolen. Zamasu and Super Saiyan Rose side by side fighting together as a pair was the climax of that saga were they both also shine individually in fighting prowess in fact better than their earlier separate encounter with the Z fighters and future trunks that is more about mystery and holding back. So I don't think Vanilla Black and Zamasu need to be an individual character and Goku Black should be always in SSJR form in the game along with Zamasu as an assist that goes along to blend and empowers SSJR Black's special and super attacks. ___________________________________ Super Saiyan Blue and Kaoiken application to the current Goku and Vegeta ___________________________________ If I want a different character of another version that would be Vegeta in Baby form and Goku in SSJ4. Used to imagine kaioken when Ryu does Xfactor in UMVC3.. Now with SSJB it's like hado kakusei... I like what UMVC3 does to Ryu with hadu kakusei that alters his supers to be stronger and better version it can be by range. by height, by wide or by damage. So SSJB can be something that permanently alters to Goku and Vegeta super moves with better enhanced versions like Hado kakusei does to Ryu in UMVC3 that alters his supers. SSJB if permanently enhance there super it doesn't need to alter the non-super moves from damage and speed. Or it could be someting that gives additional super moves How about Kaoiken? Here during SSJB form Goku's Meteor Smash is altered rather than seeing SSJ3 we see SSJB with Kaioken instead.
×
×
  • Create New...