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Everything posted by ssj2jeff
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i'd like to join the chat as well ssj2jeff
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so i was watchin this video of this player going hard in the paint with sol and i saw him do some pretty nifty stuff. https://www.youtube.com/watch?v=KiJWrtUn0jw at 1:19:10 he does bandit revolver in his block string and whiff RCs it to an over head. looks like he fumbles it but there's alot of potential right there. i bet you could even empty jump it to 2k/2D if you wanted to also fafnir looks extremely strong in this game. it looks like it's safe on block and it leads to dust loop on counter hit
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i'm down to play some
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the secret is training mode
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whats the command for that leg drop move
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my bad i meant to post that in the xrd thread
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[Xrd] News & (Theoretical) Gameplay Discussion
ssj2jeff replied to Shinjin's topic in Guilty Gear General
i wonder if sols dive kick is hard to anti air or can cross up -
[Xrd] News & (Theoretical) Gameplay Discussion
ssj2jeff replied to Shinjin's topic in Guilty Gear General
hows sols fafnir. i think i saw it listed on his move list, does it still stagger? -
[Xrd] News & (Theoretical) Gameplay Discussion
ssj2jeff replied to Shinjin's topic in Guilty Gear General
i was thinking the same thing considering there's no force breaks or FRCs. only thing you would use less than 50% tension for would be FD -
[Xrd] News & (Theoretical) Gameplay Discussion
ssj2jeff replied to Shinjin's topic in Guilty Gear General
damn no FRCs would suck for sols pressure. i hope they just make the windows larger -
[Xrd] News & (Theoretical) Gameplay Discussion
ssj2jeff replied to Shinjin's topic in Guilty Gear General
from the trailer it looks like they perform some kinda of dust (different animation) then jump up after them with the "cool" new angle. -
[Xrd] News & (Theoretical) Gameplay Discussion
ssj2jeff replied to Shinjin's topic in Guilty Gear General
i wonder what will happen when you do dust impossible in xrd with that dynamic camera thing. -
for may,jam,bridget and baiken i do WT> dash up > 2HS > tk.SW > 2HS>j.HS > SW > nuetral jump SW> BR it does 179 on baiken
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@ FLIPPERS $6 4pm-1am 7001 Taft Street Hollywood, FL. 33024 we usually play on mondays and thursdays. all thats played nowadays is marvel, injustice and a little bit of SF. i'm down to play guilty gear though whenever
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Guilty Gear FAQ Thread - Ask your questions here!
ssj2jeff replied to Kairi's topic in Guilty Gear General
if it were the net play they were working on, i'm pretty sure they could just release the game and patch it later. -
GT: ssj2jeff srk location: florida characters: sol, baiken times online: random times just send a friend request
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anyone wanna get some games? send me a requests "ssj2jeff srk"
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so there seriously hasn't been any new vids for like a week?
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imo bang was under rated in CT. they hardly changed him in CS and look at him now. i think rachel may pass as a decent run away character with wind effectin her frog and air iris. it'll be a challenge winning consistently though against crazy rush down characters like bang, ragna and litchi though.
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who said tager can win in CT. that nigga was trash. anyone else picking up litchi. on a serious note this rachel doesn't do too bad with running away http://www.youtube.com/watch?v=7dky17R-zaA&feature=sub
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good point. i still find it disappointing how little Rachel footage there is.
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is it me or did all the japanese players just drop rachel. theres plenty of footage out there but little to no rachel players. i know some of the nerfs are pretty significant but that doesn't mean new stuff can't be figured out.
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anyone else see a lot of potential with that 5B>5B>wall bounce on air born enemies. i think there's a lot of potential with it to give us a solid knockdown with oki. maybe do something like 5B>5C~5D>5C>frog> dash up> 2B>5B(frog activates)>5C>5C>frog>wall bounce>3C(frog activate)>pumpkin>3C>frog also if you RC j.2C it would work just like it did in CT right. if so i don't think she can be that bad.
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couldn't you IB 5DD then backdash the 4DD
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learned something new. i'll just sit back and let you guys talk then.