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Mothy

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  1. Low option Kylow Autotime.mp4
  2. Primarily thanks to 2.0's hitbox changes, Ky's shockstate charged stun edge (SS CSE) high/low oki is now universally enforceable and rewarding! This can be setup anytime you can get a half-way decent meaty SS CSE including corner DE knockdowns - these examples show off a way to auto-time the high, and a silly way to get into the situation from throw. With the 2.0 meter penalty/positive bonus & hitbox changes it's viable more often than before (imo) to keep corner with Dire Eclat knockdown, which sets you up for the SS CSE mix easily! Did I mention its a true string, no gaps? Auto-timed high (if you do it manually you can get it just a tiny bit lower) Kyhigh Autotime.mp4
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