Xeno
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About Xeno
- Birthday 12/22/1987
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Location
Sydney (want to travel back to America)
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Anyone play this in Australia?
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Since there is no "hit button for automatic hit/win" (like your SNK boss reference), could it be said that Guilty Gear's tier lists // character potential represent "difficulty" for the other player to respond with? So.. a super-good poke makes out-poking extremely "difficult" (but not -unbeatable-). because there are no "free hits" in Guilty Gear before a combo starts (you can't *force* someone to get hit, you have to out-play them or they have to make a mistake ex. block wrong, not guess your tick-throw attempt). So, is tier-list = "difficulty" for the other player, as both "overall" and specifics (ex. superb oki means defending against that oki is very difficult), a correct statement?
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- crazy larry
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"Genius" player is an interesting remark. If genius means "damn awesome player, knows everything about their characters" then I would think tier lists would be written *with* genius-skill in mind. If genius means "ability to outsmart opponent" then, *shrug* it's something else.
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Is FDC mixup is jumping over your opponent but hitting FD before you cross up, then doing an airel -- so they switch their block to the opposite side you jumped from, thinking you'll be on that side?
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God, I wish I lived near someone who played Guilty Gear . Watching those videos makes me itch for competition! And makes me want to practice the dustloop..
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He's got 100 videos of Faust beating the crap out of Jam, if the first 5 I watched were any indication
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Hm.. sounds like you could 360 degree it and be faster?
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Um, how did the Sol Dust out of GV? I didn't see an RC..
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I don't have any dustloop political clout or anything but.. EX Tier List has my vote
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I heard you could not be thrown for several frames after blockstun ends in the Potemkin boards.. or am I mistaking this for wakeup throw invincibility?
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er, just what I heard.. I'm a noob :V What is "OCV"? Sounds like it means totally dominates or something..
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What are they?
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So if you are behind your opponent when they get up, they have to hold away from you you to block, which is "forward"? Or can they not block on their first vulnerable frame if their "forward" is also your "forward"? (hope that makes sense)
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This "you cannot meaty crossup" is because of "Crossguard" functionality?