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qwerty

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Everything posted by qwerty

  1. do any of you know anything about the ps2 virtua stick? i've come across one for $100, and i would buy it right away except for the fact that i know nothing about it. four, three and six button layouts, sturdy looking case and solid looking buttons. but i can't confirm if it's a good stick or not because i can't find any specs or testimonials anywhere. so yeah, if any of you know anything about this stick, i would like to hear from you.
  2. 2D actually works perfectly. came out with 202 damage every time i tried it. quoting for emphasis. my level 3 setup isn't really practical enough to be a staple of the matchup (well, at least i don't think it is. maybe someone out there could prove me wrong) but if you have less health than PO and you already have a level 2, it may not be a bad idea to do a good ~200 points of damage, given you're able to pull it off. nothing wrong with setting up a 13 hit enkasu from a level 2 (the more common and smart thing to do), but if you're in a situation where you have plenty of coins and no tension, a level 3 setup is worth giving a shot.
  3. i was wondering how to make this matchup easier today and i think i may have found a solution. simple combo but it does a hell of a lot. LV3MFP -> j.K -> j.S -> dj.K -> j.S -> j.D -> Ensenga he actually falls pretty fast after LVL3MFP so setting up an enkasu after landing one is incredibly easy. ends up anywhere between 201-206 damage (assuming you land the whole level 3). as for actually landing a level 3, throw -> 214P usually works. he'll usually recover before the move finishes, so you can either dash back/defend, frc it, or just take the hit. eiither way, the mist still lands and now you have an ideal level 3 setup. it may not be the most practical setup ("hey PO player, can you let me throw two coins on you real quick?") but it's the easiest setup for insane damage i've been able to find. besides, anything that might make this matchup a bit easier is worth stating. also came up with another combo, although this is fairly impractical as it only works in the corner. 6P -> LVL1MFP -> j.K -> j.S -> dj.K -> j.S -> j.D -> Ensenga EDIT: forget what i said about the jump. it can be angled, you just need to be really quick on the j.K. it requires very strict timing and like i said, isn't too practical, but it doesn't require any tension or coins and does 116 damage, so it's not completely useless.
  4. really, the key is finding local players that don't belong to your group. this can be hard to do but on the rare occasion i've been able to i've improved tremendously every time. just a month ago at fanime there was an accent core cabinet and a ps2 setup on the gaming table. most of the people i played against there were either far below my skill level or roughly equal; i could land ridiculous shit on them like 6K's to enkasu's and coins at the start of the round. i even tripped up an otherwise really good venom player with a jack return (his words exactly were "what the hell was that?"). then i found out they were hosting a tournament, and i naturally signed up. i had been talking with a guy from socal that day and i ended up playing him in the first round and i lost miserably. it turns out i had gotten so caught up in trying to win that i didn't throw a single coin the entire match. ever since, i've made it an effort to use all of my coins every round. in the double elmination bracket i played against a decent testament and ended up losing in the last round of the last match by about 10hp. but again, i was playing johnny on a controller, and he was playing testament on a stick. it was really just a matter of him having an advantage. at the end of the match he even said "if you played someone other than johnny, you would've won". point is, pressure can get to you much easier than you think. this wasn't even a large tournament venue or anything, just me trying to give johnny a good name among a relatively small group of people who played other characters. and until you start playing with other people a lot, anything you learn against cpu's/your friend that only mains sol and spams gv's is moot in an actual match. there's no real way to replicate what it's like to have a ton of people watching you play against someone else, so finding other people to play with is vital if you want to improve.
  5. qwerty

    AC: Combo Guide

    Quick question. I'm trying to pull off Throw->j.K->j.S->dj.K->j.S->j.D->Ensenga(1) but I'm getting stuck at dj.K, mostly because I have no idea what dj. means. Also I'm not sure about what Ensenga means, but I'm assuming it's 41236H?
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