NeoUmbra
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I believe theres no balance changes from AC to AC+. Just justice and kliff + interesting system mechanic additions that are never used seriously. So after that, yes you're fine playing GGAC for practice .
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Quick noob question. Why exactly does carls throw loop not work anymore? What did they change to stop it?
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Yes it seems like it would be, i mean you cant block while teching.
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Notice how on the C dive's the combo counter goes up by 3, ie dive + A bug + C bug. Except on my missed dive ofc haha .
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Hey guys. I quickly threw together a vid of 2 of arakunes loops for people who are having trouble finding them. Bear in mind my execution is really bad and i missed a few extra damage opitunities but anyways. http://www.youtube.com/watch?v=_J13lJWRcgE (Dont ask about why the lifebar isnt moving i couldnt tell you anyways >.>)
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[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
Has insane situational damage and pressure. -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
Read the Gimmicks thread, it says in in there. -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
OMG! 6:21 in that vid. DIO is a freaken legend. -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
I will once i can get it on console -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
The end of エビちゃん(NO) vs TOOL(CA). That Air throw loop was different too the other one. TOOL let Noel bounce other than the infinite floating carl one. Any benifits to this? -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
Yea thats the bit i was talking about when i said "Wow, "赤メス(TA) VS えーすけ(CA)" The Air grab combo... wow." Theres another vid in there where the Carl does a few more reps of it, dangerous stuff. -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
Wow, "赤メス(TA) VS えーすけ(CA)" The Air grab combo... wow. .lol @ 8D hitting Tager on the ground. Also from what ive seen a good Carl player can make him a freaken epic character to play. -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
Very good Carl. Some of those set ups were great, 0:38, great use of 2D (I think its 2D lol) -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
Personally i lawled at the YEAAAAH YEEEAAAAAAH! Also that gear special from the vids ive seen could be very useful. -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
オーストリア = Austria not Australia. -
[CT] Carl Clover Tactical Discussion/Questions/Help
NeoUmbra replied to Alternate275's topic in Archive
Hmm, really? Wouldn't that mean really easy unblockables. (Dont know much about Carl yet so correct me if im wrong). -
Whats wrong with the wii stick?, Mine is good for GG.
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Why so many C's? Personally i dont see how Millia dropped from A to C. Imo, Faust, Millia and ABA should be moved to B, Robo and Order Sol, MAYBE. Personally i rathered the previous one.
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That was freaken crazy.
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Personally i dont think pot could ever be S teir because of his speed. Sure he has ways to make up for it but they wont ever be as good as general running or air dashing.
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