Hmmm ... this combo works on most characters into a knockdown from a launch midscreen off a disc hit.
disc hit, 5S, 2Hs, sjc.k, sjc.s, sjc.hs, S pin, (land), 6Hs
works off standing P as AA too.
What i'm interested to know from here is ... What characters should u follow up with secret garden trap and which characters should u follow up with disc ?
Sols can grandviper out of secret garden. Ky can slide out of secret garden. (And i do not know what can be done about it other than baiting it).
HOS seems to be able to run straight at millia and slam her.
Eddie can disappear into the ground thingy.
Pot can FDB it.
What else ?