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imanoob

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  1. @ stinkmonz I think you should rush in more often, rather than just sitting around placing Hs disc for no real use. Try using IAD S pin to get in on characters
  2. The timing for comboing off a throw in AC is different from that of the previous installments. In AC, u get to dash further before hitting the 5S. Maybe millia recovers from the throw earlier, maybe opponent floats for a longer time after millia's throws ... i dont know. I just dash straight after the throw animation ---> just after she pulls her hair out of opponent.
  3. Was wondering ... is there a page with the list of character colours ?
  4. Diablo : How do u actually download videos from that site u posted ? I keep getting an error page ... the file doesnt download.
  5. Ok her grab is tech-able but combo-able
  6. so what r the official changes to millia in AC ?
  7. Hmmm ... this combo works on most characters into a knockdown from a launch midscreen off a disc hit. disc hit, 5S, 2Hs, sjc.k, sjc.s, sjc.hs, S pin, (land), 6Hs works off standing P as AA too. What i'm interested to know from here is ... What characters should u follow up with secret garden trap and which characters should u follow up with disc ? Sols can grandviper out of secret garden. Ky can slide out of secret garden. (And i do not know what can be done about it other than baiting it). HOS seems to be able to run straight at millia and slam her. Eddie can disappear into the ground thingy. Pot can FDB it. What else ?
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