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yotsuba

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Everything posted by yotsuba

  1. Yeah if 6p hits high or far it often wins but when he's IAD'ing or deep j.HS he always gets CH. 5p does help but his mix ups between 6k/2k/5k and command throw are insane, you can crouch forward to duck under mappa but when the other player knows this you end up crouch walking into a combo. His dandy step also moves out of your 5s range. crosswise heel is incredibly hard to punish with anything worthwile when he hits it at max range plus it's invincibility goes through your burst/6p and still hits for a combo. If you try and 2d dandy steps he hits pilebunker.
  2. slayer is too god damn hard his j.HS still often beats fausts 6p, 2HS beats nearly all fausts pokes and CH's for a combo, after 5k x 4 sjc.mappa he gets a mix up of 2p or grab, if you jump you get hit by 2p into combo and if you dont his grab beats all your fastest pokes for another combo help please
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