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Capn' Kunimura

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Everything posted by Capn' Kunimura

  1. You're probably refering to air 2K? I'm not very good at this link, but you should probably space it so that the last hit will hit your opponent as close to the ground as possible. The best idea would be timing it so that it hits only once, since the first hit stuns more than the follow ups. This is only in theory though, I don't know if it's even possible to make it hit only once without RC. According to frame data, j.2K is +8 if performed as low as possible so that's probably what you should learn to do. Also 2P comes out 1 frame faster than 5K. Though the difference is little, it might make your combo work. 5P would come out 2 frames faster than 5K, but it probably won't connect on many crounching characters.
  2. Alright I can now do it on everyone, except Robo and Slayer (haven't tried it on Pote). However I can't do f.S > TK 236K. Now, should I learn to do that as well or is 2D > 235S~K > 236K enough? Another combo I use is 5HS > 6HS > 5K > 2HS > 236K > 236K and loop. Is that combo alright or should I learn something else?
  3. I played this game (PS2 port) a bit earlier this year and I like it. One of the best, if not the best fighting game SNK's ever made. Too bad only few people play this game and finding someone to play this game with is difficult. As for the characters I use: Terry, Gato and Jenet.
  4. At the moment I'm using gatlings ending with 5H and then cancel into 236S~K~236K. Should I keep using them or learn to do that 2D > 236S~K~236K combo?
  5. Alright, I think I got it. If I'm low on Moroha meter and there's tension to spare I should go for double keystab, but I shouldn't be afraid to use tension for her force breaks, FRCs and normal RCs. I will keep this in mind. By the way, I can't get the timing right for 41236S FRC. Any hints?
  6. I played fighting games with a pad for like more than five years and switching to stick wasn't too smooth. I still can't play games like Guilty Gear that require fast imputs and lot of big motions with the stick. It depends a lot on how used you are to playing with pad. I know plenty of players who play with pad and are able to perform better than stick players. I'd say don't force yourself if it feels uncomfortable to play with a stick.
  7. I've been practising with A.B.A a lot lately. It seems to me that her combos don't need that much tension, so should I use it for double keystab set-ups to keep my A.B.A in moroha mode instead?
  8. A noob question that's not GG-related (though it relates to me playing them): can you save data from japanese games to same memory card with saves from PAL region games. I think someone told me that you can't. Is this true?
  9. http://nanasiki.xsrv.jp/newpage1.html full metal idol Does anyone know the name of this lovely song? And if anyone has that song, please share it.
  10. Does anyone know what were the songs (I think there's two) used in "GG Bonus" Slash Sol CM? I mean this one: page.freett.com/ochaginus/sousai.html ("Saiya Sigoto" and "GG Bonus", with the HnK cast as guest stars) They're really great and I'd like to have them or at least one of them. And it'd also be great help if anyone who has them would be kind enough to upload them somewhere. Thank you and have a nice day!
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