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Everything posted by TornAparT
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ah ok, i'll try that out. gotta love how you gotta put in 10x more effort just to do 199 more dmg:sweatdrop: after doing a lot of practice, doing 6 then 3B really helps out. you get the dash momentum and the 2B. That being said i still can barely land this combo and i mean like 5% of the time:vbang:. I either get the 2B too late or i get a 623B.
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anyone have any tips on landing a dash 2B after a 623B?
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[CT] Bang Shishigami Combination Arts FRKZ MERGED
TornAparT replied to AtTheGates's topic in Archive
land -
[CT] Bang Shishigami Combination Arts FRKZ MERGED
TornAparT replied to AtTheGates's topic in Archive
BnB against crouching chars: combo in 2B,623B, d.5B,2B,6C, j.C, j.623B 3180 damage works against all cat1 & cat2 characters except Ragna.This is your damage BNB if you don't go for furinkazan. Note that for some characters, landing the last j.C requires stricter timing. this combo works if the opponent is standing as well. -
[CT] Bang Shishigami Combination Arts FRKZ MERGED
TornAparT replied to AtTheGates's topic in Archive
* [j.C or 5A,]5B,2B,6C,j.D,6-dash j.D,\/,2B,6C,9-dash j.B,j.D, 2-dash, \/, 2C, okizeme [damage: 4595/4481] works both midscreen and in the corner. taken from the dora section, slightly modified. In the corner against Ragna, use a j.236C before you land for the last time, then 2363214C - 50% heat, 5318 Damage. Thx @ TornAparT for this variation. the corner variation also works on Tager and Hakumen. The dmg is 5381, not 5318. -
to add another thing about that. if you start it off of 5C against Tager, you have to cross him up with the first j.4C. After that you can do it how you would normally do it against Tager. Also it feels like the 5C has to be at a certain distance. Like a 5C right next to the opponent wont push them back far enough.
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this is the matchup where i use 3C the most. Can be good for getting in on Rachel if the player is throwing out rods or they throw out a pumpkin and try to charge at you. It can give you a counter hit 3C which can lead to a 2B > 623B > 2363214C for about 3776 dmg. But be warned, 3C is unsafe on block so dont go spamming it. Its just something to keep in mind.
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you mean like 5C > j.4C > [2B > j.4C loop]? yea you can do that.
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[CT-CSE] Survivors of Ikaruga - Bang PSN/XBL ID's
TornAparT replied to TornAparT's topic in Bang Shishigami
i already got you form before -
[CT] Bang Shishigami Combination Arts FRKZ MERGED
TornAparT replied to AtTheGates's topic in Archive
the combo does 4418 dmg also with this combo if the opponent is in the corner, you can do this combo 5A, 5B, 2B, 6C, j.D, j.D, 2B, 6C, 8 dash, j.B, j.D, 3 dash, 236C, 2363214C [dmg: 5381] -
9-Dash j.C,3-Dash, land, 5A,5B,2B,2D,tap 6, hold D, j.D, 3-Dash j.D, OTG 2C i dont understand the 2B -> 2D part. typo? or is that actually possible? looks like it should be 2C.
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[CT-CSE] Survivors of Ikaruga - Bang PSN/XBL ID's
TornAparT replied to TornAparT's topic in Bang Shishigami
locations? if you guys dont have you location under your username put it down when you state your psn/xbl id please. -
actually you can also hold 3, plus it gives you the 3 dash
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[CT-CSE] Survivors of Ikaruga - Bang PSN/XBL ID's
TornAparT replied to TornAparT's topic in Bang Shishigami
location? -
[CT-CSE] Survivors of Ikaruga - Bang PSN/XBL ID's
TornAparT replied to TornAparT's topic in Bang Shishigami
if i happen to get anyones info wrong (wrong location, misspelled name, etc.) please let me know. -
having you tryed blocking it? The ice car is punishable on block, especially if you IB it.
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[CT-CSE] Survivors of Ikaruga - Bang PSN/XBL ID's
TornAparT replied to TornAparT's topic in Bang Shishigami
BTW DaiAndOh, if you wanna change the thread title something more fitting of Bang, feel free to do so. This thread needs a better tittle. -
well what i do is when i do the 6D i hold 9 during it. When the 6D connects let go of 9 and do 623B. Also when you press B, hold it down. This is because if you hold the button down the game repeats the imput for 5 frames. Hopefully this helps.
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the only time ive seen it used well is by Dora against Tager. Dora would burst then throw D nails right away then do the Umbrella super. If the Tager rolled it would get hit by the D nail then get hit by the super. I only use this super for the lulz
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[CT-CSE] Survivors of Ikaruga - Bang PSN/XBL ID's
TornAparT replied to TornAparT's topic in Bang Shishigami
location? -
Bang's Astral Finish can be comboed into! Off of either 2D(CH) or 5D(CH)(corner only)! Also the Astral Heat is unblockable and doesnt move foreward at all.
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2C 2363214C doesnt work on Noel and Carl
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i dont see the problem with this guide. Make's it easier for new players to learn. They dont have to look through a bunch of pages to find info on one move. Goryus's wikia hasnt been updated in forever (though it still is pretty good, i think it would be easier to have all the info on DL). This has more in depth/up to date info as well. Also, DaiAndOh, consider putting of the frame data for each move as well.
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5A/2A, 5b, 2b (2363214C), 2C, 2363214C regarding this combo. i think this shouldonly be done if the opponent is low on life so incase they burst you can super it. Cause doing the super after that combo nerfs the dmg of the super. (Bang needs all the dmg he can get). Also im pretty sure that 5A/2A, 5B, 2B, 2363214C will only work if the opponent is crouching. Overall really good job DaiAndOh! Educate the masses on the ways of Bang:eng101: