Well, I'd like to add that so far I've seen 2 actual playstyles:
-the common one, which uses a lot of C in all variantions and carfully goes for combos with some well paced, mostly safe rushdown
-an extremely rushdown heavy style which confuses the oponent a lot. Get's the players hit randomly but usually in a spot that makes it extremely hard for the oponents to get a good combo in. The big disadvantage is that players also seem to have big trouble to hitconfirm and reliably go into combos.
For me the uncommon style no2 has more potential in the end once players get better at adding a dash of safety and a far better hitconfirmation.
The current common style, at least from my point of view, lacks a bit of the "surprise mixup". It almost reminds me of Ragna + dancing edge, a style which Ragna does so much more easily.
Of course, maybe I'm completely wrong, I'll see soon