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XD23

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Everything posted by XD23

  1. Not sure about her placement. Personally, biggest thing I welcome is the change in tension gauge. Perhaps gaining tension faster will help establish her neutral and set play faster.
  2. http://www.twitch.tv/fantasistaokayama/v/26483776?t=13h27m32s Some good video footage of her (aside from potato quality) at around the 13:27:32 minute mark for about two hours and 20 something minutes. Most of it is Mu. From general observations, the opponent and Mu has to keep an eye out on the direction the steins are pointing when Tokotachi activates, as that's generally the direction they fly towards. Her 6B ground bounce appears to be that of a boon for more stable comboability midscreen than anything else, and relies less on catching opponents in crouching state. I think during a fight, I saw her from midscreen towards corner use 5C into 6C wallstick, then Ikutachi, whiff, and land and still catch the opponent for a combo. Over all, she looks much more stable this time around in conjunction to the gameplan they initially wanted for her from CPEX, though at times I thought she had to calm the hell down. XD
  3. XD23

    [CT] ν-13 vs Tager

    I found that when Tager's try approaching using Sledge Hammer, they're almost banking on you to mash the D button rather than time it to get a counterhit after the animation is done. I've actually been playing around, and I manage to stuff several Tager's sledgehammer approach style using 6C. It requires timing, like throwing, but I prefer it over throwing because it has farther range.
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