This thread is dedicated to Litchi Faye-Ling (pronounced Lychee) and all the players who want to play as her.
Post your Litchi info.
Buttons
Weak = A
Medium = B
Heavy = C
Drive = D
Here is some info on her
Drive = Mantenbou (Manten Rod)
Litchi's Drive is her Mantenbou (staff). When pressing D, she places her Mantenbou on the floor, pressing D again calls Mantenbou back causing one hit against the opponent who is near it.
5D~D = Mantenbou gets called back while going Diagonal Upwards toward the opponent
2D~D = Mantenbou gets called back while going on the floor.
Jump+2D = Mantenbou gets placed downward on the floor while Litchi lands straight down.
Jump+6D = Mantenbou gets placed Diagonal Downwards from the Air.
Command Attacks
With Mantenbou
6A = Overhead
6B = Forward Kick with Mantenbou
6C = Spins Mantenbou forward
3C = Spins Mantenbou on the floor to sweep opponent
Without Mantenbou
6A = Overhead
6B = Forward Kick, if held down, she does a forward FAKE Kick.
6C = 2 Hit Overhead
Specials
With Mantenbou
Straight Through
41236+D~A/B/C
*It's a Johnny-like Mist Slash where she goes into a stance where her Mantenbou wraps around her and you immediately have to push an attack button to hit them with her Mantenbou.
*It does 2 hits, the 2nd hit of A and C can drop or launch the opponent.
*She has Auto-Guard when she is in her Mantenbou stance, last around 2 seconds.
*After the 2nd Hit, the Mantenbou gets tossed and placed far away from Litchi.
A = Upwards Hit
B = Forward Hit
C = Downward Hit
623+D
*She launches her Mantenbou straight up and lands on the opponent if hit.
This is one of her best moves, not only is it fast and does both hits, but you can add in an extra hit calling Mantenbou back. This move is the best move against rush characters.
Without Mantenbou
Three Dragons (White)
236+A
Three Dragons (Green)
236+B
Three Dragons (Red)
236+C
*She can string all her moves in order on the ground, she can only string 236+B~236+C in the air.
Mantenbou Placed on the Ground
The Four Winds
41236+D
*Calls Mantenbou back, but makes it spin like a Whirlwind doing multiple hits.
623+D
421+D
*Makes her placed Mantenbou jump forward or backwards for better zoning.
63214+A
*Litchi Jumps towards the placed Mantenbou standing on it.
*236+A = makes her kick downward launching the opponent in the air slightly.
*She can chain her 236+B~236+C while on standing on top of the Mantenbou.
63214+B
*Litchi Jumps towards the placed Mantenbou doing a Pole Slide hit downward
63214+C
*Litchi Jumps towards the placed and launches it Upwards.
Supers
6428+C - Her Flame Pillar, heavy damage but the weird distance makes it a gamble to use.
The Great Wheel
632146+D - (with Mantenbou) she throws a larger Mantenbou sweep distance, the Mantenbou spins, shoots straight up, and falls above your opponent.
*The moment she actives it and when she is floating, you can control the direction where the Mantenbou shoots by pressing D and any direction at the same time, she can have it shoot as many times until she lands, similar to Milia's Special Orb Special Move.
Thirteen Orphans
632146+D - (Mantenbou placed) She summons Punching Mantebou that stays in place slowly punching forward and does a spinning attack at the end, heavy damage.
Some info
-Litchi can double jump after doing a super jump.
-She can't chain 2A into 2B with her Mantenbou on.
-She can chain 2B into 6B, great for poking and 6B wall bounces opponent on counter hit.
-If she does an attack where her Mantenbou is off her hands like 6C or 6A, she can do her Mantenbou-less Chain Specials for that quick second.
-Litchi can chain a 623+D after her throw (B+C or 4+B+C) but you have to launch the special fast, she can connect it easier doing her back throw.
Combos
Here are some starter combos
2A 5B 5C 41236+D~C sj.B, j.C, dj. C 236+B~236+C