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bam bam bigelow

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  1. Nothing much, just collecting hate with every letter I create. Oh really? When does the new patch suppose to come out? (Edit) -_- oh you mean for BB. nvm.
  2. long time since I played too. Is the blaze blue craze over yet? Dumbass game. If i wanted to win with one button id play marvel's games. Anyway, for the one person that might care, I've been playing Street Fighter Alpha 3 on GGPO while I've been away from GGXX#R. Are there any new players online? before I left it looked like GG online was dying.
  3. All you have to do with spam is learn how to punish it. If you see someone whoring the same move or combo, go to training, set it in the dummy attack memory, and learn a technique/combo to counter it.
  4. That's definitely the best faust match I've ever seen.
  5. Ky is such a fagot. It's amazing how everyone online becomes an all star player when they pick ky. 5S and 6H fill guard meter way to fast. I wish there was a way to IK him out of greed saver like sol can get IK out of ground viper. Then no one would use him except for the people who actually main him.
  6. @bucklemyshoe: We already said about 3 times now that note --> combo is not getting countered. You said it, Whytesakura said it, and I agreed to it. I'm not trying to be a butt hole. This point should already be established by now. I've seen plenty of I-no's double dash or VCL after knockdown so thats not entirely true. Also if the other player is in the corner 9/10 times a note isnt coming.
  7. Pics or it didnt happen. Your saying saying Sol/ky/chipp uppercut, millia roll, potemkin/zappa back dash/testament teleport counter ect ect ect who get them out of I-no's oki? And no I'm not talking about notes here. We already covered that. I find this VERY hard to believe. You say lets stop but you made worse. lol Anyways big difference of opinion here because Notes are useless against chipp and Jam/Slayer can easily dizzy anyone let alone I-no who dizzies easily.
  8. Yes because I-no is always far enough to shoot notes. =/ I know this. Did you not read what I just said. 6P would come after I-nos ground to air dash. Oh wait nvm you always have time to shoot a note first... Thats true but about half the cast or more has wake up BS to stop oki. Like who? Chipp? Slayer? Jam? They all destroy I-no. And lets not forget that I-nos not really a character that wants to zone alot. She wants to be inside. Wait what does this have to do with counters. Forget this last paragraph because its not on topic really.
  9. In that case just counter the note before it comes out. Anyways he said nothing about notes so how was I suppose to know? And of course players cant counter while in block stun. I just said that in my previous post. As for resetting (didnt know that was the technical term combo-ing after they tech) I was clearly talking about ground based moves so his statement still doesn't make sense -- Unless there's some secret code I dont know that lets players tech on the ground. Its two different type of hard. IDK if its possible to compair. 1 is "Fuck if I whiff I loose half life" That being venom. And the other is "Fuck if I cant do this 20 hit combo that has about five 360 motions with 4 frames to dash I wont kill him"
  10. Resets? Wha? I'm just saying if I-no's comes in and attack, 6p and 5p will stop her. Also stbt a 6p is rare because their full of inv frames and will use it while I-no is in the air not on the ground. Or am I missing something -- what other kind of counter is there? No one can counter anybody during a attack string with no holes except for baiken.
  11. 6P's will counter I-no. Also people who lack a fast 6P can use 5P. 5P will stop any I-no pressure in a hurry.
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