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Svamparn

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    @SvampenBuri

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    Kyoto, Japan
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    Svamparn

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  1. Thanks! Glad you like it. Will do my best to improve and join tournaments so you guys can get more videos. ^.^
  2. ERG is just a tag i use for a tribe/guild we have in Kansai and i go by the nickname "Svampen". (スヴァンペン) The May player is Kazuki and the I-no's name is not Nakajima but it is Koichi (IN).
  3. From Spinozas Twitter. https://twitter.com/Spinoza33/status/522363143712813056 5BBCC > 623C > j.214A/j.236A(whiff) > 5C > 2CC > j.CC > j.236A > j.D (Ball hits) > j.B > dj.BCC > j.214A (3124 Damage) 5BBCC > 236D > 5C > 2CC > j.CC > j.236A > j.D (Ball hits) > j.B > dj.BCC > j.214A (3417 Damage) Let's us gain charge during the combo and not worry about side switching since it dosen't involve using 214B/D.
  4. Hey Kiba! Recently during a tournament this weekend i ran into a bunch of different matchups but one matchup that was very new for me was the Arakune matchup. What's your general gameplan & thoughts about this matchup? //Svampen
  5. You can also add CT with the 1charge route for around 600 extra damage. FC 3CC > 5C > 236D > 6C > CT > 66 5C/5CC > 2CC > IAD j.CC > 5C > 2C > 236B > 214B > 22B A little harder to execute and if you have to do the 66 5C or 5CC followup after CT depends on the character.
  6. It was not a question about delay or execution. I looked up the situation in the video https://www.youtube.com/watch?v=2b1aZq8POj0 (@19:15) and the 6C was possible because Tsujikawa instant blocked the 5CC and he also managed to get a FC because Konan whiffcanceled into 6BB. The 6C is though possible without instantblock if we try to go into 6B from normals like 5B or 5C since they are lvl3 and not lvl4 like 5CC.
  7. I just looked into this some more and thought if this maybe was possible with only using 236D RC aswell and it is. This gives us the option of doing this with 1charge and 50% instead of 2charge but there are a few thing to be considered. 1. The 236D has less blockstun so leaves more room open for mash. 2. There is no tight blockstring from normals into 236D except from 6C (6C > 2369D) while [4]6D 236D is possible to do tight from more normals. (They can still SRK between the fireball and 236D if the fireball is instantblocked but i doubt people will do that) While Tsubaki already has alot of holes in her blockstrings the 236D gives us a less "safe" way to get the crossup j.B/C in the corner compared to [4]6D >236D but it also gives us the option to do this with less resources.
  8. Svamparn - Akkare - Sweden / EU Will be using Akkare as PSN ID until i get a PS3 of my own.
  9. Svamparn

    Bridget Q & A

    How do i win more? http://uk.youtube.com/watch?v=jBlRMSCMnpA&feature=channel_page Having loads of troubles vs The millia matchup and was wondering if you got some tips for me. There's some other Matches there also that were taken just recently.
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