-
Posts
36 -
Joined
-
Last visited
-
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
Hey thanks for this. This is actually what I was looking for. It's supposed to be accurate. If I scale the sprites back down you actually should get smooth version of the original image that's about 99+% done: Would it be worth playing a BB that's 32b smooth? I can just paint in the details to sharpen up the face and keep it accurate to the original line art/res. You would definitely notice a difference when the engine zooms in and out. There are a lot of like how the wrinkles/shine/hands/feet of the Remy character, etc that are stylized but not realistic. I usually do stuff more realistic, but I was trying to find a happy medium without creating a "SF the movie" issue. Typically the hands and feet are always larger/head smaller in most action oriented styles. Normally I'd keep repainting it until there was some consensus of fan approval, but since some people seem angry over Arc Sys IP i'll just post original stuff next time. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
Uh Gamasutra runs the GDC which they really built up since it's inception, but they're a bunch of clowns? I'm sure you, the random guy on the internet could do a much better job. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
Hi res just means the graphics are a higher resolution than previous. HD means it supports a television format. 480p is not an 'HDTV' format. It's an improved scanning format (progressive, which is what the p stands for) over the older SDTV format (525i, interlaced). The approved HDTV formats start at 720i/p in the US system. Notice this is also on noted on youtube's player. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
Man first off I'm guessing you're an SNK fanboy from your avatar, otherwise I don't know what the big deal of bringing up SNK all the time is. "Daisuke Ishiwatari: One difference between BlazBlue and KOF is that after we have the animators design things like the shadows, we go in and make corrections ourselves. Toshimichi Mori: Yeah, compared to KOF, the BlazBlue sprites are closer to being hand-drawn, because we only use the 3D graphics as an outline. In KOF, they do all the shadows and shading in 3D, and then convert them into 2D sprites, but in Blaz Blue, we redraw the sprites by hand. " My point in paraphrasing an article was that they seemed like a company that was really critical and interested in 2D. I don't like the 3D in bb either. That's one of the things I would change. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
I never said I was going to distribute the game or that I created the characters. I'm just stating, "Here is what I am working on, what would you like to see?" And there is a side discussion about art in other games. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
It's hard getting through your rage and sarcasm to understand whatever point you have. I mean since when are artists/programmers play testers or what..? I can repaint Jin to make him look however you want if it's a prob. Or are you just mad because it's a fan made game? -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
What are the glaring flaws in the Remy sprite? Some of the stuff is small like where the rips in his jeans are positioned different because I was experimenting with that, but it actually has improved anatomy over the original, while retaining some of the style/distortion and animates BETTER than the original. All of my graphics are originally and PURPOSELY repainted in upscaled fashion, accurate to the original pixels so that you are getting the truest representation of the character. There were a lot of complaints about how HDized games did not represent the sprites well enough with the animations and style. Also... Akuma and Ryu = high sales XBL/PSN game, but my sprite = vomit? Really? http://i54.tinypic.com/29ghkiq.jpg And it's no where near finished. Here's an older sketch/preview so you can get an idea of how Jin is shaping up: Obviously still experimenting with the hair and what not to get the pixels as detailed as possible for the res, but this is old too and I'm finishing the shading on the final. My point is not so much that it's easy as sitting around and bitching. It's easy in relation that you don't have to make a concept/model/create various maps build terrain and architecture for stages, etc, etc like in a 'next gen' game. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
First off #1--you're not ripping off a game if you are giving credit. I don't even know what you're logic is here. Plenty of companies have games developed out of house and it's rare the same team of creators is even used in most games. It also takes years to finish a game, but I guess you don't get that. And who gets rights for a game 'out of production'? What are you even talking about? Calamity Trigger is 2 years old and has a few dlc chars. Every company starts up on another game after the current one is finished. Good luck getting the actual company to do anything Circ. I'm sure you're really influential over there. And lastly why would I need your permission to make my own game other than you are acting like a dick because you mod a forum? Your attitude is really out of line for a development discussion. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
Oh and btw I got a question... How is it that shitty MMO's can get BB and GG chars in them--even Capcom characters? I mean really, you guys don't even seem to want a 2D BB vs GG, but some of you have played these MMOs. I don't see why these companies wouldn't be willing to give me a shot since it's zero cos/zero risk and mass potential profit. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
kof 12 and 13 doesn't have hand drawn anything. It's just 3D with a pixel shader rendered out. BB is pixel art painted over 3D sprites. Upscaled filter = bicubic. Try to get the same results. I don't think you understand the process if you like the Remy but not the other stuff. 1st step = sprite accuracy. -
I've seriously been thinking about defurrying makoto and turning her more into like a tifa type char
-
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
That's going to be a while. I've actually been procrastinating all day because I somehow deleted the idle animation of the character furthest along when I cropped it and saved. I swear, I thought cropping would leave excess on layers... maybe that's different in this version of photoshop. Anyways I have an older version on my other computer, but I got to go under the desk and hook up wires and I'm friggen lazy. It's a male character in some sort of modern/light armor. His walk animation is bad ass smooth in my opinion. It's 16 frames and I it chopped down to 10 and it's still smoother than Ragnas, but I think I'll stick with 16 for now. I'm probably going to do all the walk animations where the character walks straight instead of sideways. I know it's easier to cheap sideways movement like the char is squeezing it's knees and sliding, but we're all about quality here. Which reminds me I have some new walk animations I was working on for Ky... if I get him done he will actually walk normal. -
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
Can't resist... must break law.. -
I heard there is a giant crack in the side of the Arc Sys building just big enough for a desperate gamer to fit through....
-
My 2D/HD Painted Fighter (WARNING IMG HEAVY)
Ashenwraith replied to Ashenwraith's topic in Misc Fighter Central
Like I said, it's good for engine tests, and I do have original stuff I'm working on. My business plan is to build a kick ass game :P