tianyuan2k4
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Everything posted by tianyuan2k4
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Yo, Mamation, how is your "road to Japan" going? My Rei gets a bit better now, lol!
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Rei CD combo I do these day is: CD > 2C > 5D > (IAD B > 5C) x n > IAD B > (236D > jB) x n > 236236A ^ 2C > 5D helps you to get away far or close hit troubles. (IAD B > 5C) x n until you raise opp pretty high then finish with IAD B > (236D > jb) loops. Very stable and damaging even without 236236A. Anyway, you can talk about HnK here, jabhadouken.
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My main character is Shin. And I still have no idea about how to play Kenshiro. All I do is mash 6A all day with him... I will learn Rei, Raoh and Ken a bit these days though. Once I learn the basic stuff of them, I can play pretty much every character just for fun.
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Of course, Shin's worst match up is Rei, and okay match up vs Toki. Once you play Kenshiro you will hate Toki but loves Rei more. Oh well, there are always ways to win. You just have to find them:keke: I wish they create 2 on 2 for the sequel. Kenshiro + Shin rules!!!
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woohoo, thanks you, dobiqwolf, the banishing strike section is updated!!! :yaaay: PS, dobiqwolf, can you do the last one on Thouther? Raw C+D>6>2C>c5D (1hit)>214C>E>c5D>6A>c5A>6A>f5D>236C, 236C
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Da professor finally speaks:P Mamiya isn't that bad. I actually had some hard time to play against computer:P She does have a lot of high priority moves??? But you have to know how to use them. With Mamiya you really have to know all her moves vs different characters. Whiff the wrong move @ the wrong time vs the wrong guy is lethal. Other than that, she could be as annoying as Juda...
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Really? I was thinking maybe I relearn GGXX AC, what glitches in that game is bad enough like hnk? Who is the Toki in AC? Anyway, join my youtube group now: http://www.youtube.com/group/hnk All the latest HnK action is in it...
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Raoh Yells and Breaks Your Face
tianyuan2k4 replied to Koozebanian Fazoob's topic in Hokuto No General
Raoh, you are not Rei, you shouldn't be able to do this: http://www.youtube.com/watch?v=ldSNTZtF_eU http://www.youtube.com/watch?v=rCYt1sDHIYM -
Kenshiro make your head asplode
tianyuan2k4 replied to Koozebanian Fazoob's topic in Hokuto No General
Crazy!!! This is too crazy: http://www.youtube.com/watch?v=IQCaeuuLr98 http://www.youtube.com/watch?v=vjS0wWi5B58 -
Here are the CMV from Taiwan Endless Fight group! Click the name to download, and the pic for youtube:keke: Kenshiro 1. 6B>climbing JB>JD>D>236D>HJ ABABAB>236236A>2A>2D>236236AE >2BX2>2B>E>2BX6>2B>E>2BX8>2B>E>2BX6>2B>E>2BX8>2B>E>2BX6>2B>E>2BX8>2B>E>2BX8>2D>236D>99A>Basketball 2. f5D>236D>99C>c5D>236D>99C>c5D>f5D>236236A 3. 2BX2>236DE>99C>c5D>236D>99C>c5D>cfD>236236A 4. 2BX2>236CE>CDE>6>623A>E>c5D>f5D>236236A 5. 2BX2>236CE>CDE>6>623A>E>D>236CD 6. D>236D>climbing JC>falling JD>D>236D>JABAD>236236A>623A 7. D>236D>99C>D>236C>CDE>E>D>236236A 8. D>236D>99C>D>236D>HJABABAD>CD>236E>C>623E>A 9. 2BX2>2D>AC>D>236D>HJABABAD>CD>236E>C>623E>A 10. D>236D>99C>D>236D>HJABABAD>CD>236E>C>236E>CD 11. CD>6>D>236D>(99A>D>236D)X4>236236A 12. CD>6>D>236D>(99C>236D)X3>99C>236236A 13. 2BX2>236CE>CDE>6>D>236D>99C>236D>99A>D>236D>(99C>236D)X2>99D>236236A 14. CD>6>AC>2369E>C>A>236CD 15. Left BD>2A>D>236CE>623E>A>CDE>623E>C>63214632146E>B>236CD Right BD>2A>D>236CE>623E>A>CDE>623E>C>236236E>A>236CD Upper BD>2A>D>236CE>CDE>623E>A>236E>CD 16. 623C>236E>D>HJ ABABAD>6321463214B>236236A>236CD 17. 623C>ACE>D>CDE>236E>C>623E>A>236E>CD 18. c5C>f5C>c5D>f5D>236D>99C>D>6B>99A>JB>D>236CE>623E>A>CDE>623E>C>236E>CD 19. f5D>>236D>99C>D>236D>HJ ABABAD>236236A>A>CD>E>D>236236A >2AX8>2A>E>2AX8>2A>E>2AX15>2A>E>2AX8>2A>E>2AXN>D>236236A 20. 623B>falling JC>(6B>99C)X5>99C>236D>99C>236D>(236E>D)X3>CDE>623E>C>236236E>A>D>236236A 21. 99B>JA>2A>2B>D>236D>99C>D>236D>HJ ABABAD>236236A>A>3CD 22. same as 15. Left portion 23. same as 15. Upper portion 24. same as 15. Right portion 25. Rei and Ken only mid screen normal throw>D>236D>HJABABD>236236A 26. Rei and Ken only mid screen normal throw>2A>D>236D>HJ ABABD>CD>236E>C>623E>A 27. 2B>2D>6B>99C>c5D>236D>HJ ABABAB>236236A>2A>2D>236236AE> 2BX4>2B>E>2BX7>2B>E>2BX10>2B>E>2BX7>2B>E>2BX10>2B>E>2BX7>2B>E>2BXN>2D>236D >99A>Basketball Raoh 1. 2BX3>f5D>623C>2B 2. 2A>2B>C>CD>2142146C 3. 2BX3>f5D>3CD>6>D>623A>2C>climbing JB>landing JB>214D>2AX9>D> AC>JA>JCX4>JA>JB>214D>2AX9>2B>C>CD >CD>214214A 4. 2AX2> 2B>f5D>3CD>D>AC>8236C>E>2C>99B>214D> 2AX11>D>AC>JD>214D>2A>2B>C>C>AC>JA>214D >2AX10>2B>C>CD>6>214214A>2B xn 5. power up x 2 2AX2>2B>f5D>623C>2146E>D>2A>2B>C>DELAY 236CD 6. power up x 1, CH 421A>JA>236D>2A>2B>C>CD>4>EX5(actually one is enough)>214CD 7. 2AX3>2B>f5D>421C>ACE>9>JA>JC>214CE>C>AC>JA>236D>2AX7>2B>C>CD>4>214CD 8. 2AX2>2B>f5D>3CD>6>D>AC>8236C>E>AC>2148D>2A>2B>C>CD>6>236CD 7. close to the corner, 3 star FKO CD>E>AC>7E>214C>E>AC>9E>236C>E>AC>7E>JB>236D>2A>2B>C>DELAY 214CD 8. CD>2C>214214A>AC>2148D>2A>2B>C>DELAY 214CD 9. power up stock x1 (fulfill the star glitch requirement) CDE>E>2C>2146D>2146E>D>236E>CD 10. Full guages and stocks, close to the corner 2C>2368D>2A>2B>C>2C>2368D>2A>2B>C>2C>236D>2A>2B>C>2C>236D>2A>2B>C>2C>236D >2AX14>2B>f5D>2364DE>2AX14>2B>f5D>2364DE>2AX14>2B>f5D>2364DE>2AX11>2B>C>CD >4>236D 11. G.X style no gauge 100% CD> 6>D>623A>E>C>2C>99C>JA>climbing JA>landing JC>99B> 214D>2AX2>2B>C>CD>6>2C>BOOST 99B>214D >2AX11>D>AC>JD>214D>2A>2B>C>C>D>AC>JA>214D>2AX11>2B>C>CD>6>214214A 12. No gauge 100% 2BX3>f5D>3CD>6>D>AC>8236C>E>2C>99B>2AX2>2B>C>CD>6>2C>BOOST 99B>214D >2AX10>2B>C>CD>E>2368D>2AX11>D>AC>JD>236D>2A>2B>C>C>AC>JA>236D >2AX14>2B>f5D>2364DE>>2AX14>2B>2A>E>2AX6>2B>f5D>2364DE 13. Vs Mamiya only CD>6>2D>623C>E>C>2C>climbing JB>landing JAX2>climbing JA>66JB>214D>2AX4>D>AC>JA>JCX3>JA>214D >2AX7>2B>C>CD>6>2C>2142146AEX2 14. 2AX3>2B>f5dD>3CD>6>2C>214214A>AC>JB>214D>2AX2>2B>C>CD>2C>BOOST 99B>214D >2AX10>2B>C>CD>E>2368D>2AX10>2B>C>CD>EX5>2368D>2AX10>2B>C>CD>4>2C >2362364AE>236236A 15. infinite on crouching Rei (Start with 2A/2B/c5B/f5B) 16. JB cross up>2BX2>f5D>3CD>D>AC>236C>E>C>DELAY 2C>99B>214D>2AX2>2B>C>CD>6>2C>BOOST 99B>214D >2A>D>AC>7>JB>JD>214D>2A>2B>C>AC>JA>214D>2 AX11>2B>C>2146DE >2AX9>2B>C>2C>2142145AE>2BX4>2B>E>2BX8>2B>E>2BXN 17. 2AX2>2B>f5D>3CD>6>AB>E>C>DELAY 2C>99B>214D>2A>D>AC>7>JA>JC>JD>214D >2A>D>AC>JA>214D>2AX11>2B>C>2146DE>2AX4>2B>C>2C>21 42145AE>2BX5 >2B>E>2BX14>2B>E>2BX8>2B>E>2BX14>2B>E>2BX8>2B>E>2B XN 18. 2A>2B>C>CD>6>C>2C>BOOST 9A>JD>2368D>2AX11>D>AC>JD>236D>2A>2B>C>AC>JA>236D >2AX14>2B>f5D>1CD>EX5>236236A>E>2AX8>2A>E>2AX16>2A >E>2AX8>2A>E>2AX16 19. Close to the corner CD>E>2C>BOOST 77B>236D E>2AX8>2B>C>CD>4>2CBOOST 77B>236D >2AX10>C>CD>E>2148D>2AX10>C>CD>EX5>2148D>2AX11>D>A C>JD>214D >2A>2B>C>D(2HIT)>AC>JA>214D>2AX10>C>CD>E>2148D>2AX 3>2B>C>CD 20. Vs Kenshiro only CD>6A>E>2148D>(2A>2B>C>CD>6>AC>21489DE)X3>2AX10>C>CD>E>2148D >2AX11>D>AC>JD>236D>2A>2B>C>D>AC>JA>236D>2AX14>2B>f5D>421C >(421E>C)X3 21. Close to the corner CD>E>AC>7E>214C>E>2148D>2A>2B>C>CD>6>2C>21489DE>2A>2B>C>CD>2C>BOOST 99B>214D>2A>2B>C>CD>AC>21489DE>2AX11>D>AC>JD>214D>2A>2B>C>D>AC>JA>214D>2AX9>2B>C>CD >2C>214214AE>214214A Toki 1. 2a 2d 623b 2c ac jd j236a 2c ac jb j236c(hit1) j236a cd 2. 2d 623b 2c 5d 623b 2a 2c ac jb jc j236c j236a cd 3. 2d 623b 2c 5d 623b 2a 2cc 2acd jb jc j236c(hit2) j236a 2a 2cc 623b 5b 2b 632147d 4. 2a*2 2d 623b 2c 5d 623b 2a 2c ac jb jc j236c(hit2) j236a 2a 2cc 623b cd 5. 2d 623b 2c 5d 623b 2a 2c ac jb jc j236c(hit2) j236a 2a 2cc 623b 5c 5d 236236b 6. 2a*2 2d 623d cd ace ja j236c(hit1) j236a 2c ac jb jc j236c(hit3) j236a cd(max) 7. 2a*2 2d 623b 2c 5d 623b 2a 2c ac jb jc j236c(hit3) j236a cd(max) cde 8. 2a*2 2d 623b 2c 5d 623b 2a 2c ac jb jc j236c(hit1) j236a 2a 2cc 236cd 9. 2a*2 2d 214214b 2c 5d 623b 2a 2c ac jb jc j236c(hit1) j236a 2a 2c cde e 2a 2cc 236cd 10. cd(max)(blocked wall slam) e 2cc 2d 6d 623b 2a 2c cde(max) e 2c cde ace ja j236c(hit1) j236a 2cc 236cd 11. 2d 623b 2c 5d 623b 2a 2c ac jb j236c(hit1) j236a 2cc ja j236c(hit2)j236a 2a 2c cde e 2a 2cc 236236c 12. 2d 623b 2c 5d 623b 2a 2c ac jb j236c(hit1) j236a 2cc ja j236c(hit2) j236a 2a 2cc 2d 236236c 5b 13. cd [623e b ac]*3 623e d 236cd 14. 214a 623b [2c 5d 2d 6d 623b]*2 [2d 6d 623d*2]*5 2c [2d 623b]*3 2d 623e b cd e 2a 2c ac 236236e a 15. corner normal throw 2a 5c 5d 2d 6d 623b 5c 5d 6d 623b 2d [6d 623d*2]*6 2c cde ace ja jd j236a 2cc 236236c 16. corner normal throw 2a 5c 5d 6d 623b 2c 5d 2d 6d 623b 2c 5d 623b [2c 2d 623b]*2 [2d 623b]*5 2d 623e b cd e 2a 5c ac 236236e c 2a*5 2a e 2a*4 236236c 17. 214214c 2a 2c 2d 236cd 18. corner 5c 2c 5d 5d 2d 236236c 2a 2cc 236236c 5b 2a*2 2ae 2a*7 2ae 2a*8 2ae 2a*7 2ae 2a*9 2ae 2a*7 2ae 2a*12 2d 63214d 236236c 19. corner 2a*2 2c 2d 236236c 2ae 2a*5 2ae 2a*6 236236c 5b 2a*2 2ae 2a*7 2ae 2a*8 2ae 2a*7 2ae 2a*11 2d 623b 2a*4 2d 236236c 20. 2d 623b 2c 5d 623b 2a 2c ac jb j236c(hit1) j236a 2cc ja j236c(hit2) j236a 2a 2cc 236236c 5b 2a*2 2ae 2a*7 2ae 2a*8 2ae 2a*7 2ae 2a*9 2ae 2a*7 2ae 2a*9 2d 623b 2a*4 2d 623b Basketball 21. 2d 623b 2c 2d 623b 2a 2cc HJabcd j236c e jb [j236c(hit3) e]*2 j236c(hit3) j236a 236236c 2a*7 [2a*3 6d 623b]*2 2a*2 5a*2 66 [ja jb]*2 jb*2 Basketball Jagi 1. 6321463214C>236C follow up>CD>6>D>632146D>E>2C>236CD 2. AC>JC>JB>JD>236A>JD 3. mid screen normal throw>2CE>E>D>632146D 4. BD>JA>JB>DELAY JC>CD 5. 2B>D>CD>4>AB>E>E>D>JBX2>JA>JBX2>JBX2>2C>214214A 6. 2A>2B>2C>CDE>6>D>D>BOOST 9B>JB>JA>JBX2>JBX2>2C>236236A 7. 2B>D>CD>4>D>D>BOOST 9B>JB>JA>JBX2>JBX2>2C>236236A 8. Corner Normal Throw >2A>D>CD>E>A>D>236CD 9. 2B>D>CD>4>AC>2362369E>C>236CD 10. 2B>D>CD>4>D>632146D>ACE>236A>236CD 11. MAXCD(blocked, wall slam)>E>D>632146D>ACE>236A>CD>E>A>C>236CD Shin 1. 2A>2B>2D>236D>JC>623B 2. 2A>2B>2D>236D>JC>214C 3. 2A>2B>2D>236D>JC>2C>CD 4. 2B>2D>236D>JC>>2C>CD>B>2C>236236C 5. 2A>2C>AC>JA>JC>JD>623B 6. 6A>2C>c5D>214C>E>2C>近D>236236C 7. 63214A>236236C 8. 63214A>AC>JC>JD>623B 9. 63214A>2C>214C>E>AC>JC>JD>623B 10. 66E>63214A>JA>JC>2A>2C>AC>JAX3>623B 11. 63214A>f5C>214C>E>c5D>214214C 12. 2A>2B>2D>236D>JC>2C>AC>JAX5>623B 13. 2A>c5C>CD>6>C>236C>A>236C>214C 14. 2A>c5C>CD>6>C>D>214C>E>D>236D>JA>JC>JA>JC>f5C>236C, 236C 15. lower 623B>66C>(JA>JC)X2>236C>A>236C>214C upper 623B>66C>(JA>JC)X5>JA>66JC>CDE>E>B>D>236236C 16. 2A>2B>2D>236D>JC>2C>214C>CDE>ACE>JA>623B 17. JAX2>2A>2D>236D>JC>2C>AC>2362367E>C 18. JB cross up>2A>C>CD>6>AB>E>C>AC>2369E>C>A>236C, 236C 19. 2A>2B>2D>214C>236CD 20. 2BX2>2146CE>CDE>6>MAXCD>近B>D>236CD 21. 2BX2>CDE>6>AB>E>C>214C>236E>CD 22. 2B>C>CD>6>AB>E>214C>A>236C>A>236C>236CD 23. 214A>CDE>2A>2C>214C>B>2C>236CD 24. AX30>66>2AX4>2A>E>2AX7>2A>E>2AX9>2A>E>2AX7>2A>E>2AX9>2A>E>2AX7>2A>E>2AXN>D>623B >Basketball 25. 214A>AC>2149E>C>B>2C>CD>2A>2C>236CD 26. 2A>2B>2D>236D>JC>2C>AC>2369E>C>236CD 27. 63214A>2C>CD>E>AC>2369E>C>236CD 28. 236A>2CE>236C>E>CDE>D>236CD 29. 412363214+A Rei 1. 2B>D>CD>6>C>JB>236C>9C>236CX11>236236A 2. 2BX2>2D>77C>214C>7>JA>JB>JC>CD 3. 2BX2>2D>77C>214C>7>JA>JB>JC>CD>214E>214A 4. 2B>2D>99C>C>99A>JC>C>99A>JC>C>99A>JC>C>99A>JC>C>236236AX2 5. 2B>2D>77C>C>77A>JC>C>77A>JC>C>77A>JC>C>77A>JC>C>214941236D 6. 2BX3>2D>99C>AC>JA>JB>JC>JD>23663214D 7. 2B>c5D>f5D>AC>D>236B>JA>JC>JD>23663214D 8. 2BX2>2D>99C>C>623A>236C>9C>C>623A>236C>9C>B>D>236236A 9. 2B>D>2D>99C>f5C>JD>236D>66>JB>JC>C>623A>236C>9C>623A>236C>99A>JB>CD>236E>236A 10. 2B>D>99B>JD>2D>JD>236D>66>JC>236C>9C>C>623A>236C>99A>JC>C>236236A>B>D>236236A 11. 2C>D>CD>6>C>2C>JB>JD>236D>66>JB>JC>236CX3>236D>JB>236CX2>236D>JB>236C>236D>236236A 12. 2B>D>CD>6>AC>8236AE>AC>8236D>JB>2C>99D>236C>2369CX5>236D>236236A 13. 2BX2>2D>99C>C>CDE>ACE>JA>JD>236AE>236236A 14. 2B>D>CD>6>AB>E>C>AC>8236D>>JB>2C>99D>236C>2369CX4>236D>236236A 15. 2BX4>623E>A>236C>99C>C>623A>236C>9C>623A>236C>9C>623A>236C>99A>JC>A>C>623A>236C >99A>JC>23663214D 16. 2B>2D>99C>C>CD>A>C>236CD 17. 2BX2>2D>99C>C>CD>ACE>JA>8236AE>A>C>236E>CD 18. 2B>D>CD>6>AC>8236AE>AC>8236D>JB>236CD 19. 2BX2>2D>99C>C>CD>ACE>6239E>A>236C>236D>66>JB>JC>C>623A>236C>99A>JC>C>236236A>2BX4>236236A 20. 2B>2D>JA>JB>JC>236D>66>JB>JC>C>623A>236C>9C>C>623A>236C>99A>JC>236236A >2BX5>2B>E>2BX7>2B>E>2BX10>2B>E>2BX7>2B>E>2BX10>2B>E>2BX7>2B>E>2BX10>2D>99B>236C >Basketball 21. Corner Normal throw>JD>236C>9C>C>623A>236C>9C>623A>236C>99A>JC>C>236236A>2BX4>236236A 22. 2B>2D>77C>C>77A>JC>C>421A>214C>77C>A>C>623A>236C>99A>JC>AX6>A>E>AX10>623C>236CE>9B >DRIBBLE 23. 2B>D>CD>6>C>2C>JB>JD>236D>66>JB>JC>236D>JB>236D>JBE>CD>E>A>C>623A>236C>9C>C>ACE >2369E>CD Juda 1. Corner 2a 2b 2d 421b 5c cd (421 hit) ac jababab j2c 2. Corner 99 jb jd 2b 2d s hjabac 66 jb jc cd 3. Corner 2a 2b 2d 623a hjababac 66 5a5a5a2a2b2a 236236c 4. Corner [2a 2b]*2 2d 623a hjababac 66 5a5a5b5d 236236c 5. cd 6 2c 5d 236e a 5a ac (236a hit) j2c 421b 5c ac (421b hit) hjc jbc j2a 5d 236236c 6. 2a 2b 2d 421a hjabac (421a hit) hjababac cd 236236e c 7. Normal throw > 66 cross up> hjababac cd 8. Normal throw > ab 236cd 9. Normal throw > 5cc cd ace 2142149e c 236cd 10. Corner normal throw> 421b 99 jb jc (421b hit) 66 ac 236236c cd(max) (236236c hit) cd 11. cd 6 2c 5d 236e a 5a 5c 236b (236a hit) cd(max) 6(boost cross up) ac je j2a 236cd 12. cd 6 2c ac j2a e 5a ac j2c 236cd 13. 2a 2b 2c cde 6 2c 5d 236e a 5a ac (236a hit) j2a ab 236cd 14. Corner bd 5c ac 236236c cd(max) cde e 5d 214214c (236236c hit) 236cd 15. 421b normal throw (421b hit) 66 cross up 5a*4 5ae 5a*5 5ae 5a*2 236b 2a 236a (236b hit) [2a 2b]*2 2c (236a hit) 236b 66 (236b hit) (2a 2b hyakuretsu hit82 Basketball) 16. Corner 5bb 2d 623a hjababac 5d 236236c 66cross up 5aaac (236236c hit) 236236c 66cross up again 5a*5(same time236236c hit) 66 (2a 2b hyakurestu hit85 Basketball) Thouther 1. upper 2BX3>236A>236C>236D lower air 214A>2B>236A>236C>236D 2. left 2BX2>236A>236C>CDE>6>C>236A>66>AC>8214A right CD>6>AC>8214A>CD>E>B>c5C>6239A>A>C>2149A 3. 2B>c5D>JD>JC>c5C>6239A>A>C>2149A>AB 4. 2B>AC>JC>214A>hold 6>C>CD 5. 2BX2>AC>JC>214A>c5C>6239A>A>C>2149A 6. 2BX2>236A>236C>CDE>E>MAXCD>E>B>c5C>6239A>A>C>236CD 7. 2BX2>236A>236C>CDE>2C>236CD 8. 2BX2>AC>JC>214A>c5C>6239A>A>C>CD>E>A>C>236CD 9. 2BX2>AC>JC>214A>hold 6>C>CD>E>B>C>236CD 10. MAXCD(blocked)>6>2C>AC>8214A>CD>E>B>c5C>6239A>A>C>CD>236E>CD 11. Corner BD grab>AC>8214A>c5C>6239A>A>C>JA>2146AE>A>C>CD>E>A>C>236CD 12. 214214C>c5D>623AX5>214C214C>C>623CX3>236A>236D 13. CD>6>2C>c5D>f5D>236A>E>2CX9>C>236236E>C>E>B>E>CD>B>C>421AX2>23663214A 14. 2B>B>c5D>JD>4>JC>C>近D>JA>JC>JD>AX3>f5C>236A(2HIT)>E>AX4>A>E>AX6>66>B >2BX11>2B>E>2BX8>2B>E>2BX16>2B>E>2BX8>2B>E>2BXN>236A>236C>Basketball 15. LOL! Mr. Heart 1. AX2>2B>214B>JA>AC 2. AX2>2B>214B>JC>236236A 3. AX2>2B>214B>JA>AC>JA>AC>B>236236AX2 4. 2B>D>214B>JB>ACX4(REI&JAGI corner only)>B>236236AX2 5. corner only 2B>D>99C>D>623A>A>623A>214B 6. 2B>CD>6>236D236C>BDXN(KEN/RAOH/REI/SHIN corner) 7. 2B>CD>6>236D236C>B>D>236C>2369C(6~8HIT)>236B>D>(236C>236A>214C>214A)X3 >236C>236A>421A>214C>2148C>214B>214C>2148C>214D 8. GC starter typhoon loop 214A>6>236D236C>B>D>236C>2369C(6~8HIT)>236B>D>(236C>236A>214C>214A)X3 >236C>236A>421A>214C>2148C>214B>214C>2148C>214B 9. 2B>CD>6>D>99D>D>99D>D>63214A>236236A 10. 214A>6>D>99D>D>99D>D>99D>623A>B>236236AX2 11. 2B>CD>6>236D236C>A>D>236C>2369C(6~8HIT)>236B>623A>236C>2368C>236D>214214A 12. corner typhoon loop 2B>CD>DELAY 6>D>HJD>236236C>236C>2368C(6~8HIT)>236D(Miss)>D>(236C>236A>214C>214A)X3 >421A>>214C>2148C>214B>214C>2148C 13. 214A>6>D>99D>D>99D>623AX3>6>B>236236AX2 14. corner GC starter typhoon loop 214A>DELAY 6>D>HJD>236236C>236C>2368C(6~8HIT)>236B(Miss)>D>(236C>236A>214C>214A)X4 >421A>>214C>2148C>236E 15. 2B>CD>6>D>99D>236D236C>236C>2368C(6~8HIT)>236D(Miss)>D>236C>236A>214C>2148C >214D(Miss)>236C>2368C>236B(Miss)>421A>214C>2148C>214E>214214A Mamiya 1. corner 99 jb jd 2a 2b 2c 236cc 2a 5c cd 2. corner 99 jb jd 2b 2d(hit1) ac ja jb jd(hit1) j236a ja jb jd cd 3. corner 99 jb jd 2a 2b 2c 236cc 2a 5c cd ace ja 236a e 236cd 4. corner 99 jb jd 2a 2b 2d(hit1) 236236a ja jb 6c 2a 2c 236236a jbbb 236cd 5. ab 2a 2b 236cd 6. cd 6 2c ac j236a b jbb*2 jba*2 6c 5a 236cd 7. cd 6 2c ac j236a 2c cde(max) ace 236cd 8. ab cde 6 2c cd ace j236a 236cd 9. blocked, wall slam, cd(max) 2c 5d(hit1) 99 jd(hit1) ac j236a cd 236236e a jb*5 jc 236cd 10. cd 6 2d(hit1) 623d ace j236a ac j236a jbb*3 5d(hit1) 236236c(hit6) 236236a ja*4 jcbb ja*3 jcbbb ja*3 jcbbbb jacbbbbb b*15 11. ab e 2d(hit1) ac ja jb jd 236236a jbbbbbbc 236236a e jb b-hyakuretsu(hit90 Basketball) 12. corner 99 jb jd j236a 2a 2b 2d(hit1) ac ja jb jd(hit1) j236a jd(hit1) 5d(hit1) 236236a jaacbbb jacbbb jacbbbb b-hyakuretsu (hit100 Basketball) 13. cd 6 2d(hit1) 623d ace j236a ac j236a jbb*3 5d(hit1) 236236c(hit7) 236236a jbbaaaac jbbaaac jbbbaac jbbbbac jbbbbac e 14. cd 6 2d(hit1) 623d ace j236a ac j236a jdd*3 623d 623e d 236236e a jaaaaaacb jaacbb jaacbbb jacbbbb b-hyakuretsu 15. cd 6 2d(hit1) 623d ace jb j236a ja j236a jbb*2 5d(hit1) 236236c(hit4) jd j236a e 236236a jaaaacbb jacbb jacbbb*2 e
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I think the last 8 matches are my golden matches:) Jeremy really had a difficult time to deal with Shin's stupid stuff (I think he felt asleep:P). Boost f.A is teh tech! Lol! Oh, 236236C after blocking Rei's 2D/lows really works? I didn't know about it. Most of time I try to do that I get hit by IAD kicks instead. I believe I couldn't input the command fast enough:( I will practice that in Evo East (No time to play next week with 4 finals, sniff sniff).
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Raoh Yells and Breaks Your Face
tianyuan2k4 replied to Koozebanian Fazoob's topic in Hokuto No General
New Raoh combo video from Taiwan Endless Fight group: http://www.youtube.com/watch?v=ScmhPSlw0a0 1. 2BX3>f5D>623C>2B 2. 2A>2B>C>CD>2142146C 3. 2BX3>f5D>3CD>6>D>623A>2C>climbing JB>landing JB>214D>2AX9>D> AC>JA>JCX4>JA>JB>214D>2AX9>2B>C>CD >CD>214214A 4. 2AX2> 2B>f5D>3CD>D>AC>8236C>E>2C>99B>214D> 2AX11>D>AC>JD>214D>2A>2B>C>C>AC>JA>214D >2AX10>2B>C>CD>6>214214A>2B xn 5. power up x 2 2AX2>2B>f5D>623C>2146E>D>2A>2B>C>DELAY 236CD 6. power up x 1, CH 421A>JA>236D>2A>2B>C>CD>4>EX5(actually one is enough)>214CD 7. 2AX3>2B>f5D>421C>ACE>9>JA>JC>214CE>C>AC>JA>236D>2A X7>2B>C>CD>4>214CD 8. 2AX2>2B>f5D>3CD>6>D>AC>8236C>E>AC>2148D>2A>2B>C>CD >6>236CD 7. close to the corner, 3 star FKO CD>E>AC>7E>214C>E>AC>9E>236C>E>AC>7E>JB>236D>2A>2B >C>DELAY 214CD 8. CD>2C>214214A>AC>2148D>2A>2B>C>DELAY 214CD 9. power up stock x1 (fulfill the star glitch requirement) CDE>E>2C>2146D>2146E>D>236E>CD 10. Full guages and stocks, close to the corner 2C>2368D>2A>2B>C>2C>2368D>2A>2B>C>2C>236D>2A>2B>C> 2C>236D>2A>2B>C>2C>236D >2AX14>2B>f5D>2364DE>2AX14>2B>f5D>2364DE>2AX14>2B> f5D>2364DE>2AX11>2B>C>CD >4>236D 11. G.X style no gauge 100% CD> 6>D>623A>E>C>2C>99C>JA>climbing JA>landing JC>99B> 214D>2AX2>2B>C>CD>6>2C>BOOST 99B>214D >2AX11>D>AC>JD>214D>2A>2B>C>C>D>AC>JA>214D>2AX11>2 B>C>CD>6>214214A 12. No gauge 100% 2BX3>f5D>3CD>6>D>AC>8236C>E>2C>99B>2AX2>2B>C>CD>6> 2C>BOOST 99B>214D >2AX10>2B>C>CD>E>2368D>2AX11>D>AC>JD>236D>2A>2B>C> C>AC>JA>236D >2AX14>2B>f5D>2364DE>>2AX14>2B>2A>E>2AX6>2B>f5D>23 64DE 13. Vs Mamiya only CD>6>2D>623C>E>C>2C>climbing JB>landing JAX2>climbing JA>66JB>214D>2AX4>D>AC>JA>JCX3>JA>214D >2AX7>2B>C>CD>6>2C>2142146AEX2 14. 2AX3>2B>f5dD>3CD>6>2C>214214A>AC>JB>214D>2AX2>2B>C >CD>2C>BOOST 99B>214D >2AX10>2B>C>CD>E>2368D>2AX10>2B>C>CD>EX5>2368D>2AX 10>2B>C>CD>4>2C >2362364AE>236236A 15. infinite on crouching Rei (Start with 2A/2B/c5B/f5B) 16. JB cross up>2BX2>f5D>3CD>D>AC>236C>E>C>DELAY 2C>99B>214D>2AX2>2B>C>CD>6>2C>BOOST 99B>214D >2A>D>AC>7>JB>JD>214D>2A>2B>C>AC>JA>214D>2 AX11>2B>C>2146DE >2AX9>2B>C>2C>2142145AE>2BX4>2B>E>2BX8>2B>E>2BXN 17. 2AX2>2B>f5D>3CD>6>AB>E>C>DELAY 2C>99B>214D>2A>D>AC>7>JA>JC>JD>214D >2A>D>AC>JA>214D>2AX11>2B>C>2146DE>2AX4>2B>C>2C> 21 42145AE>2BX5 >2B>E>2BX14>2B>E>2BX8>2B>E>2BX14>2B>E>2BX8>2B>E> 2B XN 18. 2A>2B>C>CD>6>C>2C>BOOST 9A>JD>2368D>2AX11>D>AC>JD>236D>2A>2B>C>AC>JA>236D >2AX14>2B>f5D>1CD>EX5>236236A>E>2AX8>2A>E>2AX16> 2A >E>2AX8>2A>E>2AX16 19. Close to the corner CD>E>2C>BOOST 77B>236D E>2AX8>2B>C>CD>4>2CBOOST 77B>236D >2AX10>C>CD>E>2148D>2AX10>C>CD>EX5>2148D>2AX11>D >A C>JD>214D >2A>2B>C>D(2HIT)>AC>JA>214D>2AX10>C>CD>E>2148D>2 AX 3>2B>C>CD 20. Vs Kenshiro only CD>6A>E>2148D>(2A>2B>C>CD>6>AC>21489DE)X3>2AX10>C> CD>E>2148D >2AX11>D>AC>JD>236D>2A>2B>C>D>AC>JA>236D>2AX14>2B> f5D>421C >(421E>C)X3 21. Close to the corner CD>E>AC>7E>214C>E>2148D>2A>2B>C>CD>6>2C>21489DE>2A >2B>C>CD>2C>BOOST 99B>214D>2A>2B>C>CD>AC>21489DE>2AX11>D>AC>JD>214D> 2A>2B>C>D>AC>JA>214D>2AX9>2B>C>CD >2C>214214AE>214214A -
Kenshiro make your head asplode
tianyuan2k4 replied to Koozebanian Fazoob's topic in Hokuto No General
New Kenshiro combo video from Taiwan Endless Fight group: http://www.youtube.com/watch?v=9Vgo40eTfrM Here is the command list: 1. 6B>climbing JB>JD>D>236D>HJ ABABAB>236236A>2A>2D>236236AE >2BX2>2B>E>2BX6>2B>E>2BX8>2B>E>2BX6>2B>E>2BX8>2B>E>2BX6>2B>E>2BX8>2B>E>2BX8>2D>236D>99A>Basketball 2. f5D>236D>99C>c5D>236D>99C>c5D>f5D>236236A 3. 2BX2>236DE>99C>近D>236D>99C>c5D>cfD>236236A 4. 2BX2>236CE>CDE>6>623A>E>c5D>f5D>236236A 5. 2BX2>236CE>CDE>6>623A>E>D>236CD 6. D>236D>climbing JC>falling JD>D>236D>JABAD>236236A>623A 7. D>236D>99C>D>236C>CDE>E>D>236236A 8. D>236D>99C>D>236D>HJABABAD>CD>236E>C>623E>A 9. 2BX2>2D>AC>D>236D>HJABABAD>CD>236E>C>623E>A 10. D>236D>99C>D>236D>HJABABAD>CD>236E>C>236E>CD 11. CD>6>D>236D>(99A>D>236D)X4>236236A 12. CD>6>D>236D>(99C>236D)X3>99C>236236A 13. 2BX2>236CE>CDE>6>D>236D>99C>236D>99A>D>236D>(99C>236D)X2>99D>236236A 14. CD>6>AC>2369E>C>A>236CD 15. Left BD>2A>D>236CE>623E>A>CDE>623E>C>63214632146E>B>236CD Right BD>2A>D>236CE>623E>A>CDE>623E>C>236236E>A>236CD Upper BD>2A>D>236CE>CDE>623E>A>236E>CD 16. 623C>236E>D>HJ ABABAD>6321463214B>236236A>236CD 17. 623C>ACE>D>CDE>236E>C>623E>A>236E>CD 18. c5C>f5C>c5D>f5D>236D>99C>D>6B>99A>JB>D>236CE>623E>A>CDE>623E>C>236E>CD 19. f5D>>236D>99C>D>236D>HJ ABABAD>236236A>A>CD>E>D>236236A >2AX8>2A>E>2AX8>2A>E>2AX15>2A>E>2AX8>2A>E>2AXN>D>236236A 20. 623B>falling JC>(6B>99C)X5>99C>236D>99C>236D>(236E>D)X3>CDE>623E>C>236236E>A>D>236236A 21. 99B>JA>2A>2B>D>236D>99C>D>236D>HJ ABABAD>236236A>A>3CD 22. same as 15. Left portion 23. same as 15. Upper portion 24. same as 15. Right portion 25. Rei and Ken only mid screen normal throw>D>236D>HJABABD>236236A 26. Rei and Ken only mid screen normal throw>2A>D>236D>HJ ABABD>CD>236E>C>623E>A 27. 2B>2D>6B>99C>c5D>236D>HJ ABABAB>236236A>2A>2D>236236AE> 2BX4>2B>E>2BX7>2B>E>2BX10>2B>E>2BX7>2B>E>2BX10>2B>E>2BX7>2B>E>2BXN>2D>236D >99A>Basketball -
Thanks Tiamat! I will edit the combo. Furix, Shin's command grab doesn't have invincibility but it comes out really fast with 4 frame execution (Toki's jab takes 5F to come out). Thus it beats many moves with ease. Usually you go for command grab when Shin is too close to Ken that 2B couldn't meet that 623B. After all 2B is much easier and safer vs Kenshiro's 623A/C than command grab.
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Thank you very much:yaaay: :yaaay: :yaaay:
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Command grab you have do it as late as possible. Basically I buffer 63214 then wait for Kenshiro start to do the upper (his hand turns blue), then press A I will grab him out of his uppercut. Works on Rei too but timing is earlier. 2B from mid length is good enough. It should hit Kenshiro on the ground before he goes up. Very nasty:3
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command grab meets Kenshiro's 623C:kitty: 2B beats that very well unless you are really close to him. These two make sure Shin can play aggressively vs Kenshiro in okizeme. Edit: Read this http://www.dustloop.com/forums/showpost.php?p=84804&postcount=16 If you have more questions please ask.
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New Shin combo video from Taiwan Endless Fight group: http://www.youtube.com/watch?v=wGxwtyJ9N2o Here is the command list: 1. 2A>2B>2D>236D>JC>623B 2. 2A>2B>2D>236D>JC>214C 3. 2A>2B>2D>236D>JC>2C>CD 4. 2B>2D>236D>JC>>2C>CD>B>2C>236236C 5. 2A>2C>AC>JA>JC>JD>623B 6. 6A>2C>c5D>214C>E>2C>近D>236236C 7. 63214A>236236C 8. 63214A>AC>JC>JD>623B 9. 63214A>2C>214C>E>AC>JC>JD>623B 10. 66E>63214A>JA>JC>2A>2C>AC>JAX3>623B 11. 63214A>f5C>214C>E>c5D>214214C 12. 2A>2B>2D>236D>JC>2C>AC>JAX5>623B 13. 2A>c5C>CD>6>C>236C>A>236C>214C 14. 2A>c5C>CD>6>C>D>214C>E>D>236D>JA>JC>JA>JC>f5C>236C, 236C 15. lower 623B>66C>(JA>JC)X2>236C>A>236C>214C upper 623B>66C>(JA>JC)X5>JA>66JC>CDE>E>B>D>236236C 16. 2A>2B>2D>236D>JC>2C>214C>CDE>ACE>JA>623B 17. JAX2>2A>2D>236D>JC>2C>AC>2362367E>C 18. JB cross up>2A>C>CD>6>AB>E>C>AC>2369E>C>A>236C, 236C 19. 2A>2B>2D>214C>236CD 20. 2BX2>2146CE>CDE>6>MAXCD>近B>D>236CD 21. 2BX2>CDE>6>AB>E>C>214C>236E>CD 22. 2B>C>CD>6>AB>E>214C>A>236C>A>236C>236CD 23. 214A>CDE>2A>2C>214C>B>2C>236CD 24. AX30>66>2AX4>2A>E>2AX7>2A>E>2AX9>2A>E>2AX7>2A>E>2AX9>2A>E>2AX7>2A>E>2AXN>D>623B >Basketball 25. 214A>AC>2149E>C>B>2C>CD>2A>2C>236CD 26. 2A>2B>2D>236D>JC>2C>AC>2369E>C>236CD 27. 63214A>2C>CD>E>AC>2369E>C>236CD 28. 236A>2CE>236C>E>CDE>D>236CD 29. 412363214+A
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delay JC a bit? Distance perhaps? how about JA>JB? or JA>JC?
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Corner only? Or close to the corner? Or mid screen only? Actually which part is missing? 2C or jCjD?
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Raoh Yells and Breaks Your Face
tianyuan2k4 replied to Koozebanian Fazoob's topic in Hokuto No General
Looks pretty cool: http://www.youtube.com/watch?v=eC-erTyhBvk -
:sweatdrop: Okay, you can boost cancel 236C to make things complicated. Didn't know that, isn't 623B suppose to win? Well, did you try to delay 623B a bit? I think you did 623B too early. Otherwise I am going to put this into my notebook for the Shin faq 3.0:yaaay: Kenshiro's 623B has only 2 frames of invincibility. Shin's has 8 iirc. I am going to try it later:)
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Yes! This is the only Shin thread now. Well, I used 236236C waaaaaaaaaaaaaay too much, heh. Usually you should just use a few times to scare ppl not to jump in too aggressively, then it becomes a bad habit, lol!
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Kenshiro make your head asplode
tianyuan2k4 replied to Koozebanian Fazoob's topic in Hokuto No General
I just did it yesterday. Getting it done do make me want to play Kenshiro more. Hokuto Zankai Ken!!! -
Getting the reflex for punishing weak earth crush with 623B is actually hard unless you get to play Mr. Heart players often. Boy, how many weak earth crushs I ate last Otakon, lol! I felt too good for blocking it on time I totally forgot to punish it:P I think you can cancel Shin's close stand D's first hit into his FKO as well.