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Kurushii

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Everything posted by Kurushii

  1. Five new articles! http://www.famitsu.com/news/201309/26040703.html http://www.famitsu.com/news/201309/26040676.html http://dengekionline.com/elem/000/000/721/721992/ http://dengekionline.com/elem/000/000/722/722353/ http://www.4gamer.net/games/229/G022917/20130925063/ Atlus Official Site opens! http://p-atlus.jp/p4u2/ ASW Official Site opens! http://www.arcsystemworks.jp/p4u2/ Player Guild Site opens! http://sp.p4u2.tv/ Official Trailer! http://www.youtube.com/watch?v=2Toe2yX7nqU
  2. Makoto's air normals are great but yea avoid drive normals as neutral. Their startup and frameadv are horrible
  3. Not much from the recent video but here's what new I got from it: 2A Low 6A Chargable, shows it being held for ~22f before hit. Flame Belborg Looks to have invul for the majority of it j.BB > j.A combos ------------------ FC 2C > 6C > j.2C [2603/19%] Throw > 8D > 2C > 6C > j.2C [2831/20%]
  4. still more than monthly :P
  5. "This months" It's last weeks Dengeki. It's a weekly magazine, not a monthly. I buy it every week with famitsu. :3
  6. http://img35.imageshack.us/img35/6730/im56.png http://img31.imageshack.us/img31/6237/g4b9.png
  7. 【BBCP】 ハザマ完全バー対空投げODコン強化版【コンボ】 (Hazama Combos, old but Jourdal never posted) http://www.nicovideo.jp/watch/sm21866166 http://www.youtube.com/watch?v=wyJs54p5BCs 【BBCP】 ラグナコンボ動画 【駆逐される旅】 (Ragna Combos) http://www.nicovideo.jp/watch/sm21911406 http://youtu.be/oET56eOBP8c
  8. 【P4U】直斗ボコスカ始動魔封ハードル+おまけ (Naoto Combos) http://www.nicovideo.jp/watch/sm21822307
  9. GGXXAC+R テスタメントコンボムービー [Futuristic Player] (Testament CMV) http://www.nicovideo.jp/watch/sm21901315
  10. If it happen it would be Mai's drive.
  11. Easily since there is like no one in the US playing ranked. Just set the custom search for a specific connection quality.
  12. Read the wiki as i've already entered in answers to your question days ago. If the opponent has you in the corner you will not get a 6D~22C out safely. That's ~34f total duration for 6D, and ~34f total duration on teleport as well. The opponent will punish you free. If the opponent is close they'll punish on the 6D. If they are far away they'll punish the teleport. They need to be in blockstun or it's completely unsafe. I assume satellite lasers you are speaking of Banishing Ray. Jamming Dark is a set distance away it sucks in, and the exact same distance away for where it drops the opponent. Meaning your machine would have to be set at very close to the same spot. Trying to set that up as Banishing Ray-B > Backdash > Jamming Dark, the Banishing Ray would come out near the start of it. Remember it's only ~20f of flash the instant the opponent gets near the machine. Then 36f of ray animation. Jamming Dark has ~110f startup for the second gravity ball to appear. So Banishing Ray-B is only viable for setting up into Jamming Dark, not comboing after. Bannishing Ray-A on the other hand could work if there's enough time for her to dash forward and set it during the opponents fall animation, which means she needs 24f + dashing frames. Go read the wiki.
  13. You can assume whatever you want. It's not confirmed so no one knows.
  14. Thanks, I see a few new Koko combos in it, and CT is finally shown. I'll do notes tonight. :3
  15. http://dengekionline.com/elem/000/000/720/720907/
  16. It lasted for about a month before patched.
  17. ASW is doing another play test for BBCP on the 28th. Only Terumi available out of the trio. Remember like last time this is just for people to experience the game and preorder. NOT A LOKETEST. http://contentssync-arcsystemworks.ambel.info/index.cgi?eid=1049
  18. Using 6HS energy ball super Edit: Got Rimi unlocked now so no biggie w/e that mission was :/
  19. Not working for me. I've done up to 6 supers in the match and killed with super. Still 1 star. Also you dont list Mikoto who is between Waka and Ende on the list.
  20. It looked to be unblockable. Don't know for sure since it was only used in the 4gamer demo.
  21. I assume you are speaking of Jamming Dark? While the startup doesn't look great it's not exactly hard for her to put someone into blockstun for a bit. Combo > Bunker-B > 6D > Flame Cage > 66 > Jamming Dark, should work. After Jamming Dark hits the only options I can think of for comboing after are: Bunker-B > Oki Graviton Activate (since the 6D one is still out) > Combo
  22. Thanks for the guides Soba.
  23. Pretty much every release this year was day 1 digital on JP PSN (except Cero Z games). At worst they go up very late in the evening in Japan on day 1. Also the TGS page lists both under the same date.
  24. Correction, JoJoASB digital I could of swore I heard it came with the dlc.
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