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BladeOfJustice7

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Everything posted by BladeOfJustice7

  1. Wow, how much are the fees for uni/college in the states?

  2. Not RTSD by my standards Play my friend saido shiro you'll learn the meaning of RTSD:eng101:
  3. Ughhhh, I'm SOOOO tired right now. Thanks though, hopefully we can get casuals going on xD. How did you exams go, and I commented in the haku forums just so you know.

  4. @Sophis Yea pressing back while throwing them into corners allows shippu to land, and even doing a 5/neutral throw into corners allows for shippu to land is what I meant. If you still don't understand I'll show you online hopefully at some point. But you can't really work on IB'ing if you play with anything less than gold connection. Yea overly RTSD players are best to counter imo, because they give you so much opportunities in their block strings. But don't RELY on zanshin, just learn to encorperate it more, there is more things in combat than just fighting one must watch the flow of battle and the attacks they use as well as when they use them. Pay attention to patterns and by so doing you can turn the tide of battle with but one counter:china:
  5. Your too passive, you could add more to your block string pressure. They fact that sophis was getting in random grabs means you don't add enough pressure. Ragna's 2d should seldomly be used, if I was to play you with a gold connection you'd eat counters till you got sick hakumen's 2d easily catches that even without IB. I play a lot of ragna's online and offline (online with gold connection relax) so I know what a skilled ragna's block strings and pressures are. YOU should be the one going in for for green grabs. None of that air dashing and barrier blocking either iad (imo) or super double jump to bait haku's AA's and punish him when he whiffs them. And don't throw out random carnage scissors, against me you would've either eaten yukikaze or 5d>shippu. Yea ragna is made to rush shit down, so... RTSD!!!! That's just my thoughts as an average player, you plays A LOT of ragna's on/offline >_> But this isn't a ragna forum this is only for THE CRUSADE OF THE WHITE VOID *we all proceed to say hakumen's story mode speech like as if it is an oath of allegiance*
  6. @Sophistocat http://www.youtube.com/watch?v=eVWuq1gAoTc 4 directional throws and 5 throws into corners can directly link to shippu, also the projectile of shippu can land on 4 direction throws if properly timed only useful if you KNOW they are going to die. Nice renka>zantetsu's One thing about fighting ragna with haku is that you are only gonna eat CH's if you try and force you way throw his block strings there is a reason why you have counters, start using 2/6d against block strings and next time you see an obvious carnage scissor coming grab/counter/yukikaze (only use yukikaze for a cool dd finish tho xD) In you renka block string if you REALLY wanna go into guren pause and then do it don't cancel the second hit of renka, that way you MAY be able to get a CH from a really aggressive opponent which are mainly ragna's. Use your hop specials when ragna is charging in for attacks they'll rarely expect an invincible attack coming. I also would not advise using 3c at the beginning of a round unless you KNOW it is going to land, 3c is shit. Very nice follow ups to a ch 3c and air grab combos that is all I can say from you match with Mimeblade.
  7. Good point, man you should be a motivational speak bro. Every time you say this stuff I feel like going in training mode and playing "eye of the tiger" in the background:yaaay:
  8. Yea, I turtle so haku players that do the same I am more biased to say they are skilled. Aggressive haku's I don't really rank them as skilled cus a skilled ragna can always be more aggressive than them. A-92 DOES love kishuu, I have a hard time doing consecutive kishuu's I should work on that. Haku is still best played in a defensive manner and waiting for the opponent to make a mistake, aggressions is only good with 6-8 stars imo. But I'm no expert:eng101:
  9. Gozaru is the black haku with red/orange hair no? And A-92 is original color haku no?
  10. Jakou seems to do solid damage. Is there a limit to how far ouroboros extends? Or the longer you hold d the further it goes just like his plain drives?
  11. I've never seen vids of them until cs, in ct there's only three hakus i know. 0, suzume (probably mispelt it), and this one guy who plays on ps3 and posts his vids on nico im pretty sure he only plays with minimum gold connection because hes wicked at IB'ing stuff. I've learned a lot of meterless combos with him. Gozarus is solid though from what i remember, A-92 seems slightly impatient. Not trying to sound like an expert but with the way hakumen is with a carl match-up why should you charge in and attack instead wait for carl ti try and get in and punish him while doing damage to nirvana. But that's just my input though:v:
  12. Yo SJ, why don't you guys create an introduction sticky thread in BB general and in the GG forums as well. So that you guys don't have to keep locking all of these pointless threads?

  13. Is there any vids of 0? He and I think his name is "suzumu/e" are the top haku's in japan no? I haven't seen any vids of them only I believe his name is tenchi =/...
  14. Q: Is there any specific frame details to jins yukikaze? By that I mean does it have a 37 frame activation like hakumen's when you catch attacks in the first one or two frames? Also does it catch projectiles as well? And assuming it catches over heads does it automatically place them on the ground when jin activates yukikaze or does it freeze them in the air? Thanks
  15. You don't look that bad in my eyes, and you wont the round. You just need polishing is all :]

  16. Concordia University, I live in Montreal Canada. And yourself?

  17. Is it just me or is 4c punishable for tsubaki either when it misses or is blocked/IB'ed? Seems to me like not a move to use against her due to her "rock it attack" specifically the d version of it which allows her to combo off of you in a ch state, which seems to last pretty long.
  18. But isn't it just the horizontal hitbox? I would think that the same vertical hitbox would allow it to be used as a fairly reliable AA:psyduck:
  19. How is 5c as an AA? I know I've read that it doesn't suck anymore as one but how effective is it? In my eyes litchi, who has always been fairly hard to AA since she can fire her staff diagonally now if you time our extremely fast 5c it SHOULD stop her staff AND create a void to protect you from damage.
  20. GOD I HATE THIS MATCH-UP:vbang: thanks for the response kind youth :]
  21. Getting to my last 2 exams wenesday and the monday the week after. Straight murder =/. I'm hoping to start uni off with a 2.o gpa or somewhere around there uni is friggin ridiculous...

  22. Epic avatar, Gilgamesh + The Gate of Babylon FTW :D

  23. Are you from Montreal by any chance?

  24. I'm pretty sure you can use the gimmick of blocked 6c>yukikaze still. IMO only works once in a life time and you have to be ABSOLUTELY sure they will attack you, you can also use mugen but that's also risky I've rarely done either and I'm sure they can still be used in cs.
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