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Everything posted by BladeOfJustice7
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[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
Well I think Suzaku pointed out that their artwork was done by Daisuke, they are his fav characters in the series. So it's not surprising that they get special artwork on the website. Besides I like Daisuke's Ky Xrd artwork more than the Xrd Character Select artwork. -
[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
Someone needs need sot get this in high res A$AP. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
OK cool. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
I'll come IF he's going, he didn't get back to me on that. Otherwise I'll be there thursday. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
I told him to contact you if you guys wanted to run a Gundam setup. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Yo Gilbert, did Gabe text you about tomorrow? -
Yes it is.
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Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
I'm kinda looking forward to it myself. Why is mitsurugi such a Hazama god? -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
So in other words either me or pochp are robots? -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
:c What? lol character that one universal combo? Now the question remains if you'll continue to fraud up with this character as well. -
Zappa is core to the story? Since when does hecatom give a fuck about storymode??? On another note the characters I want to see the most are Dizzy and Sin in that order. I want to see how Daisuke will/would convert his gameplay in GG2 to Xrd, and I just wanna see queen Dizzy. Also I'm curious as to why they decked out Chipp with so many new specials and etc in Xrd, from the perspective from long time Chipp players, did he need all of that?
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It's not just an issue of damage buffs, we've all seen Hakumen without explosive damage and/or a way to get in makes him one of the worst characters in the game. It's WHERE they distributed most of his damage in this iteration of the game. In most versions of BB, Hakumen could break into 9k and rarely 10k with the, with the right starter screen positioning and meter. But now he can get that off with most of his normals (including grabs), 3+ stars (which is rare not to have now in CP), and at least 5 seconds of OD available. So now not only is he able to get into such crazy damage with less requirements, ITS UNBURSTABLE. That's where the difference is, the old 8-10k combos were at least burstable to some extent. Now, when he does 8-10k combos, unless he drops it, you WILL eat all of that damage everytime. It can be done with a lot of practice, those with BB Hakumen awards know how to play this character effectively without dropping combos often. Which is why I intend to have a sub, his OD is pretty ridiculous lol. OD does AT LEAST 5k if not 7-8k on average, 720 does 5.6k. Big difference, and a 720 is a lot harder to set up sadly compared to IAD>B+C>Unit Cookie Dough>hold that shit. Yes and no, he doesn't have very many options to bust out damage outside of Zantetsu, renka is practically useless in this version of the game, and renka>kishuu's loss of, I think it's called bonus proration, really hurts him. Tsubaki is a great combo ender and does a lot of damage now but it can't really be used as a combo starter like it used to be for high damage in the corner. his damage is centered around OD, which I dislike. While CSEX Hakumen's combos were mundane and repetitive he at least had a variety of ways to get out big damage. If he had the explosive damage off various moves like he does in CSEX, while having the combos routes that he does in CP, that would be my ideal Hakumen. Obviously along with his CSEX counters, since 6d is now effectively useless. A character in a fighting game shouldn't have a useless move, everything should work together, if a move is useless it means it was poorly designed/implemented and has no purpose being in the game. I would be fine even if 6d did 0 damage like it did in CT but had a prorated super cancel properties. That's me personally. Shorten the length of OD, Hakumen will and should always deal really high damage, the problem with it right now lies in the accessibility of higher tier damage, and it being unburstable. I'd be happy if he could get 5-7k without OD, but right now it's very difficult for him to do that sadly, he heavily relies on OD right now in his combos and design. lolno, before OD this move was the most hated thing in CP. it's already really good, it doesn't need a "lol hey look, free combo" property in it. I know this is just ideas, but wakeup tsubaki for 2.2k (at minimum) wakeup overhead reversal? naw that would be crazy, how about tsubaki being a decent combo ender and a good combo starter, a hybrid between CSEX and CP. Also, The person who made these is godlike: http://fc03.deviantart.net/fs71/f/2013/264/3/4/the_white_susano_o_by_drew108-d6n5yj7.jpg http://fc08.deviantart.net/fs70/f/2013/264/c/8/the_black_susano_o_by_drew108-d6na14o.jpg
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Well, ti seems my friend wants to get R. Could someone point to me the guide for buying it on jp psn please?
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[CP] News & Gameplay Discussion (Old)
BladeOfJustice7 replied to kosmos badgirl's topic in BlazBlue Gameplay
A bit lower than I expected... o_O... -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
It happens #fuckrelationships, time to go cold steel. At least until I find myself a irl Dizzy/Izayoi/Saber. -
So that move that Nu13 got is an actual dp?
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Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Naw me and Ky are still going strong. It's the irl girl where things deteriorated :/ -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Breakups do that to you :o -
That's perfectly alright, no one drastically changed that whatever advice you'd provide would be deemed useless. And any changes made to characters, examples Chipp and Order Sol, is obvious enough for most players to take those into account when you have matchup write ups now. I find overall Ky has an easier time maintaining pressure with the vacuum affect of lightning sphere, and the inclusion of his old 6hs (ballerina slash). Also him becoming more of a threat in the corner makes him a more threatening character like the rest of the cast.
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[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
Potemkin was THAT unpopular? And he's pretty popular here no, along with being the titular grapple character of the series. And basically Xrd, from what you're saying, will be like SF4 in many ways lol. -
[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
HCL? -
[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
They are all roided compared to their fully anime counterparts. It's that 3d effect lol, even Ky is beefier if you look carefully enough and compared him to his AC spites. -
This. The R update is not really any different from the CS2 patch 2 years ago or so no? Then why are they struggling so much. I'll deal with it and just play R like AC in the mean time personally, since I refuse to buy AC 4 times, simply for an update no different and smaller than the CS2 update, when we were promised it months ago.