Part of me wanted to go through the video and make annotations for all my mistakes before I popped it on here. xD My fingers are pretty dumb at the moment in regards to a combo specific game like BlazBlue. I come from playing Smash Brothers Brawl where I'm power ranked in my state. A lot of my issues are coming down to flat out execution errors.
I'm working on my combo mix up game, but getting the timing down for the 5B, 3C, 2B, 5C [etc] has been causing me to make more mistakes against a person than anything. However, it's crucial that I get it down asap since the general combo I've gotten accustomed to using 5B, 5C, jc, b, c, d, to ice ride seems to whiff on the smaller opponents.
I've also been botching my dash canceling [i'm learning the timing for it to avoid mashing C which results in the horrible Sekkajin from coming out.] which is preventing me from utilizing the launcher combos. I think I'm at doing it right maybe 25% of the time. Failure either results in a dash not coming out, a whiff of the 5b after the dash if properly teched, or the horrible multi-hit move.
On the advent of throws, you are correct. I should have gone for a combo after the freeze since I should expect that a good opponent will just tech the throw, which will waste my advantage. I was worried about eating a special so I went for the easy route. >>
Most of the damage I was taking was due to whiffed combo inputs on my part. This is unacceptable. @.@
More or less, I have a TON of room for work, and I'm excited for it. Regardless if I take this game to a competitive level, there's enough depth to excite me into playing it. I'll be sure to post another video once I get my tech skill up to a respectable level.
At the moment I practice in training mode with the settings for Quick recovery, aerial recovery, freeze recovery, and Block after first hit. Is this the most optimal way for practicing combos?