i started out using this 4b+c -> 236cc -> 2d~6 -> j.c -> 8d~6 -> j.c -> 8d~6 -> j.236bb -> j.236bbbb (Doesn't work on Carl) as my main throw combo. but now i'm tryin' to come up with something that works on all characters. so far, i have... 4B+C > 236CC > 2D~9 > j.B+C > 236AA this is where it falls apart. up to here, the combo is universal, and does 3300 damage. but i can't seem to find a good finish for it. 236C bounces them over my head and behind me if used at this time. 236AA hits twice, but my next attack, drive or another A, always misses as the target techs. should i just replace the last 236AA with a 236236D? or is the some other attack i can use to finish off (or extend) this combo?