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digiwombat

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About digiwombat

  • Birthday 01/11/1985

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    http://oniichannoecchi.com

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    El Segundo, CA
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    digiwombat
  1. My strategy is always keep him away from the robot. If she's not in range, he's done and dusted because he will be spending most of his time trying to figure out how to get her back into a useful range. And once he does, just back off a bit and wait for him to put a small gap between himself and the robot and just go to town on him.
  2. I just wanted to say this clearly since it seemed to be sort of mentioned in some other posts but I have found it to be absolutely crucial at range. 2D flies over Nu's 2D. And Nu will 2D like the sun is bright, so punish, punish, punish. I know this likely won't be that case forever, but most Nu's I've played mentally set themselves up for D combos when you're at range, so when you're in close, they seem to spend a half second reacting to start their in-close stuff.
  3. One thing that I've absolutely from playing a few decent Rachels, there have only really been two but I got a lot of good games in, is to make sure you stay out from under them when that take to the air, even if it puts you at range. Their drill drop thing is bad news bears, but they tend to wind up at an angle and drop straight down. So keep moving on the ground. If they miss you've got a good chance to get in and 6A them up to get your combos going. I guess that one's a bit obvious, but I've seen it hit a lot of people. Oh and at range, they'll pop a pumpkin and shoot it straight across almost 100% of the time, so ranging can be our friend at times due to Tao's amazing ability to close the gap. When they pull it out, just 9 right over it and then do whatever you need to do to get in on them. Lots of things work depending on range. At full screen you might want to avoid drive moves because if they back up, you're screwed, but in closer than that you can usually pull a drive move and score a hit. B canceling leads to nice mixups there per usual. Still IAD or just landing and dashing can get you inside with ease and let you open up some punishment. I personally tend to land and 66D which is what I use to open a lot of my stuff when I'm mid-range. Hope this was helpful in some way. I know they don't cover every situation, but they're the things I try to keep in mind since most Rachels do them at some point during a match and they're great openings.
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