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Ferrio

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  1. Ya any connections to PS3 players to me is lousy. Opponent was saying it showed 2f constantly and said he didn't think the latency was bad, then on my end it said 10f and it was unplayable. Hearing the same reported from other PS4 players too.
  2. Same, the patch screwed me too. Before it I'd have an occasional bad match, 12frames the highest that I've seen. Now I can't get anything below that.
  3. There frame data anywhere for Sin yet? Nothing on the wiki.
  4. Any reliable ways to combo from a j.hs? Really liking the character, but I hate all his jump in options.
  5. Anyone know what to do if you're pinned down in the corner as Sin?
  6. Yep figured that out with some testing, that makes life a bit easier. How do people air brake with FD? Been watching some Xrd videos and Chipp player stopping on a dime mid air and coming down a j.hs. I see he's using FD, but try as I might I can't figure out how he's doing it.
  7. Watching a Chipp video I'm notice someone doing a J.HS (2 hits), c.HS, teleport -> air combo with multiple jumps Now... don't you have to jump install that? How on earth is he jump installing that without a jump cancel-able normal?
  8. Okay, so I have a question about finding openings in your opponents defense. Litchi doesn't seem to really have any threating low moves especially at close quarters. This means my opponents usually have little reason to crouch block, leaving them safe for my mids, and overheads. I can lose the staff, and gain some more pressure (?)... but don't know if that's wise (I feel naked without the staff). Also I don't really no any good stafffless combos other than a generic haku/hatsu/chun combo.
  9. Now it is, but originally it was 2369K. Hence why everyone calls a motion that rolls to an Up diagonal position Tiger Knee.
  10. There's actually quite a big time frame to do the haku after landing. Usually I do it too soon causing the staff to wiff. I have trouble connecting the 623D at the end though, it's the dash to get closer... always mess it up. I've kinda switched over to the ItsuuC combos for midscreen+ distances now. Much easier for me, and seems a lot less position dependent.
  11. I know, I just often find myself with a crap ton of heat at the end of rounds.
  12. So are there any good Roma....Rapid Cancel combos for Litchi? (Well other than the overhead one listed above me). I'm bad really bad at utilizing my distortions, so might be nice to be able to burn some heat with RCs instead.
  13. Are the physics of the magnet different if I don't tech?
  14. Okay so what do you do once Tager has gotton you into the magnetize bouncing all over the place shenanigans. Seemed whatever I tried to do to get out of it, I'd eat another throw and was bouncing back all over the place again.
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