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Mihe

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Everything posted by Mihe

  1. just a small trick.. if you failed at instant blocking 5c [m], and litchi follows up with 3c, 6d will make it whiff and hit if you're close enough. 632146d will also make it whiff and hit as well.
  2. to me, seems like whoever gets their rush down going first is most likely to win.. i either get raped by bang or i rape bang.
  3. anyone know how many frames 214a hitstuns on none counter hit? or rather, if im at a frame advantage or not when i conenct 214a but don't follow up
  4. iirc you can only do jc jd then jd again in that combo
  5. corner only 5b, 5c, 5d (2), 214b, 214d, (RC), 5d (2), 214b, 214d | 3608 DMG (4401 DMG if 5b is omitted) works with everyone.
  6. what are good situations to mix up into 6b and when to use tk gauntlet hades combo? i find myself never using both
  7. for that mid air spike move arakune does, inferno divider goes straight through it, though 6a just clashes with the first hit (then you get raped) 6a does fuck up that mid air shark thing though.
  8. so whats the best way to approach? going in from air has the risk of 6d, not to mention 2c rapes our j.c easily unless you block it (not sure if you can..) if you go in from the ground you'll have to instant block the wheel then go in for hf counter hit, but even that doesn't work sometimes since they just seem to back dash and make it whiff..
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