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cyxx

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Everything posted by cyxx

  1. Yeah we've played before, and I lost, haha. We should play again since you have the elusive green bars, I really need to work on the Rachel mirror
  2. I think we were talking about these combo types on SRK but it's all starting to blend in now and I can't tell. But you have to dash after you land and hit the 6A Super. If you hit the final j.C too early they'll be able to tech, so you have to delay it just enough so they can't tech when you j.C dash 6A super. This combo is about 5x harder to do online because the j.2CD and j.C portion require some delay.
  3. Yeah, i've also found that it doesn't hit all that often but even if it's blocked you're still +3 so you can continue even if it's blocked. Not bad to have more options! Wow, that makes perfect sense. For some reason I didn't even consider using 3c9d even though I wrote it out as 3cd 9d -_-
  4. Is there a windless combo after you connect with 3cd? I sometimes follow up with 3cd after a blocked 5cdc and I find that I can't do the combo that comes from non winded 3c. From 3c: Normal 3c characters (Arakune, Bang, Carl, Hakumen, Jin, Litchi Nu, Rachel, Ragna, Taokaka): BNB: Windless: 3c (3 hits) 5a 5b sj j.b j.a j.b j.c dj {j.2c [j.214b wind oki]}OR{j.b j.c j.236a} 1741 damage/1899 damage I use that one for a non winded 3c, but I think the wind portion of 3cd seems to push them down and make them tech faster and I can't combo from that unless I 9d. Are there any windless options? or is doing a 3cd just a bad idea after a blocked 5cdc?
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