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Blade

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About Blade

  • Birthday 08/12/1982

Profile Information

  • Interests
    Collecting Fighting Games, mostly ARC System Works related, or if something better comes along. Also RPGs, Visual Novels, a few certain kinds of Action Games, and Game Design/Art.

Other Info

  • Location
    The Backyard
  • PSN
    Mimeblade

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  1. We can play online sometime if you like. Ragna has some pretty straightfoward combos that do a lot of damage. FC 2C-6C -> BK, dash 6D-j.D(whiff)x3, hj.D -> JC j.D (land), 6D-j.D(whiff), hj.D -> JC j.D -> BE, 6D-j.D, 5D -> CS, does 8015, and is really straightfoward. You have to practice it, but it can be done consistently in matches. Makoto's Drive just goes to show you can't play these games at a high level based on feel alone. Her level 3 Drive moves appear to create a heavy guard stun, but her recovery is long. If you IB either of the grounded D moves, she is in CH state, and Shooting Star leaves her in CH state without an IB, which means FC punishment most of the time. This is stuff that is figured out easily if you go into training mode and just practice it, instead of going off how it "feels" in match. Understand that the players here take the game seriously and are willing to practice and research these things, which is why you get the responses you get all the time.

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