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Dator

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Everything posted by Dator

  1. You just have to mix it up with her distortions. Litchi is like a snow flake, no 2 litchies are the same. Someone thats really aggressive i can usually catch them in their air dash with AG and then a counter AG game over.
  2. Depends on how you like to use your heat. I always like ending the match with double AG. I tend to get a alot of mail about the double AG.
  3. The only time i really RC is 6a haka chun RC 5b tsubame and so on, I'm never close enough to 2d after 6a. It will teach them to stop blocking low so much. Theres a better combo than the one you posted there. Must be near a wall and your stick close. Haka churn Hatsu Haka Chun 5b jbc dj D falling c 6c tsubame 6c I just started using this and i love it, 4k i think?
  4. I've been really working on IB latly. Yeah i know my neutral game is weak. Been really working with the 6b fake out and using 6a and just mixing up the block strings. I usually use 5c but online i dont use it sometimes due to lag issues. Hopefully i can get some of my better games up there and get some more help with them. Thanks for the info.
  5. Someone told me they searched my name on youtube and theres 3 vids of me. (bad ones to say the least) But anyways this vid here http://www.youtube.com/watch?v=pKbkafsd22c vr a Rachel. This presure is just godly and i dont know what to do with this much pressure. I know i missed some combo's opportunities but thats not the point here. What do you do in this type of situation?
  6. This match up pisses me off. What do you do with jumping bangs? there out of range on 2C, would 5A work? I need help can seem to do much against these jumping fegs...
  7. If he's charging i would do a 6B with the CH and go from there better damage. Or if your close enough 6C
  8. Show me some 5k+ no meter combo's. The only one that i think that would be close would be the 6c ones.
  9. If you are referring to the combo's that i posed, not one of those need airthrows at all.
  10. Messed around with 6c and all green tonight did some combo's that did some 5k+ damage. (in corner, must have enough distance to do 6c then all green) 6c AG 5b tsubame 6c 5c jbc Kote falling c 2c - 5100 6c AG 5b ItsuuA 6c 5c jbc J{D} falling c 6c tsubame - 5500 ( second hit of tsubame they can tech) These combo's only work on one that you can do 5c so noel carl and nu wont work. Noel carl and Nu - 6c AG 5b tsubame 6c 2c Haku Hatsu Chun - 4900 100 meter combo's (works in middle of screen) 6c AG RC dash tsubame 2c jBCD airdash b c 6c tsubame 6c 2c - 5200 (works on everyone)
  11. i did a couple of tests with 6c at distances. close up i can get churn. with some space between i could still get churn. will test where 6c barley hits them to see if i can still do the 6c churn 5b combo... edit Test the distance with 6c, must be in a little bit more than the range of 5b [m] range for the 6c 5b dp.
  12. 99% sure just hit only
  13. What I noticed from alot of bangs, is that they do the 2 hit (high then low?) then they jump over to do there over head. After you block the first 2 hits, jump back and do a grab. This will teach them to stop jumping and doing there overhead.
  14. IB the nails or the overhead?
  15. Name: Dator GT: Dat0r (thats a zero) Location: Kansas Note: I tend to throw the DP a lot specially to run down noobs. Need to really work on being a little more aggressive. I would say i'm a pretty good Litchi player.
  16. After i just took a look at it i like the idea of just leaving off with 236b and then D, only if i'm near a corner this way i got enough spacing and could possible go into a corner combo.
  17. I never said anything about getting him into a corner, hence at the end "You got the range on him use it to your advantage" also b+c breaks throws!!
  18. I've been plaiyng alot of tager latly. This is what i do and it worked all last night as he didn't beat me once. Spacing is key with tager i use the 6B alot, speically after he does sledge if you time it right you can get a counter off of it and go into your counter combo. 5b when your close and he does the sledge. Also the tager combo that i use is the easiest. 6c 2c 6c 2c...so on and finish 236 A 236 b and 236 c good for 4200. Mix it up a bit with 2b 6b. You got the range on him use it to your advantage.
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