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k here i am: Your keepaway has improved greatly. you understand how rachel normally gets in to rush/pressure and you counter it very well. When zoning and you have your pumpkin out and you throw a lobelia and it goes to an area where your opponent no where is near it. use you pumpkin to cover your fall. When you get your pumpkin out airborn, only get the frog out if it cant be punished. there were alot of times when you put your frog out and i was in range to punish you even without using wind to push you to the corner.When you put the frog out you are unable to do anything till you land and you are also in a counter hit state. Dead angle is rachel's only way out of another rachel's corner pressure horror, and its nice to see that you added that in your gameplay. More then 90% of players never dead angle out of pressure because they have options. we dont so its best to use the meter to save us the hassel.