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mAc Chaos

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Everything posted by mAc Chaos

  1. Man you have to wonder what the game programmers are thinking when they see videos like that.
  2. has me looking forward to him, and his combos look hella easy now lol. Azrael 8k combos? Gonna go check the Azrael forums now. Well, it's more a question of how his stuff stacks up to everybody else's crazy stuff. Everybody got some ridiculous things this time around, so it's kind of like CT. In CT everybody had broken things but some character's broken things blew everybody else out of the water. Although at this point it doesn't really matter anymore, Hakumen has enough stuff of his own to be happy playing him.
  3. Yeah, it'll be interesting seeing how the matchups are affected by all the changes.
  4. :3 :3 :3 I meant they can finally face a character where you don't want to block against them. Finally they can mash until the cows come home.
  5. Isn't that every netplayer's dream come true though.
  6. Getting hit by Amane looks annoying as fuck.
  7. S tier i refuse to believe you see amane and azrael dropping 8k combos like its nothing, haku spends like 80 stars to do 3k
  8. Hm, didn't see the "and" before the 00... good point.
  9. 00 appears -> Izayoi appears mystery solved
  10. what the fu
  11. The way initials for matchups work is that you use the first two letters of the first name. If that's taken, you skip to the third letter. For example: Rachel -> RA Ragna -> RA is taken, so you move over to the G. RG Hakumen -> HA Hazama -> HA is taken, so you do HZ. At least that's how I always thought it was done.
  12. Having them down on wakeup is always better than neutral. It's basically neutral, except you have time to set up any attack you want and they have to guess or take it. Well, I guess if you were a zoner or something, then you wouldn't want to get in their face, so I see what you mean. So it's not ALWAYS better, but Hakumen certainly has enough good tools to make use of his own oki.
  13. He should have super jumped, it looks like he normal jumped.
  14. Barrier never negated chip damage altogether, just reduced it.
  15. Isuna's basically trying to say "I thought Hakumen was supposed to be a defensive character, not somebody who gets knockdown and goes for mixup." It doesn't mesh with his older style but it's still a good thing to have advantage wise. Well, gotta take what you can get, anyway.
  16. I already have that happen in normal matches going back to CT where I'd whiff a throw right next to them, they'd throw instinctively and then I'd punish with 3C. It used to be an accident but then I started doing it on purpose. lool
  17. Yup. That's what I recognized first. Haku combos -> super simple.
  18. how much damage is it if you have everything powered up
  19. your favorite super how much damage was that
  20. Well, keep in mind it did 5k before anything was even done, and that it can probably be optimized still.
  21. > sees video How long before LK plays Amane.
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