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Spooks

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Everything posted by Spooks

  1. Thanks. I think I actually got it. What I was trying to do was get right next to the opponent after tsubame in order to hit them with 2C. Instead of trying to give them a hug I just need to get close enough to nip them with the tip of 2C. As you said, the timing is still tricky but at least I can do it now.
  2. Hey there. Long time reader, first time poster. While watching Manakan's Litchi, I notice a particular combo segment that he uses a lot: tsubame 2C j.B j.C D iad j.C (http://www.youtube.com/watch?v=rDT3ePwRbrI at 0:55 if you want to see it) I'm under the impression that this segment is used a lot in combos, since I see it all the time. However, as a true beginner, I'm having trouble executing it. The first problem arises right off the bad, after tsubame. If I throw a tsubame out of the blue, I have a very difficult time getting to the opponent for 2C before they hit the ground or tech. I had some success by getting the opponent air-born first (tsubame doesn't knock them as far away), but they're still able to tech before the 2C more often than not. The next problem arises later (if I do somehow get the 2C off and continue). The opponent is able to tech after getting hit with the staff when I trigger it, before I make it over to them with iad j.C. Since I mostly get stuck on the first problem, I haven't got as much practice with this part and I assume I'm just not being quick enough. Any advice on how to pull this off? Is it purely execution that I'm failing at? Is there a certain move I need to use before I segway into the tsubame? Am I missing a RC in there?
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