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K2

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Everything posted by K2

  1. Die! Tagers Die! Tournament
  2. i thought here is for rachel video posting
  3. Wu : teach me how to attack =w=
  4. 2nd poster now go get urself a hazama hat
  5. rachel + k2 came 3rd!!!!! warararaarar fix it!!!! wararararara rachel!!!!!!!! shout out gg to everyone, it was fun, true mazimum fiending until 4am bb jin player in tournament : gg, 1st game was stressful tim : why do i have to face u in every tournament? hermes : i scream so lound after the timeout and i made my lung hurtz... and wt happened to u today? dropping combo like no tml, finally got ppl in curse and u wasted the determining moments pui : gj winning, i will post the winning post soon, and u got to stop bang me at night nazir : omg x 10 i can't believe i lost, why u so good? so stressful in the matches, but i got to stick with rachel even i had to die TAT, gj getting 2nd gg magus : BBU, warar johnny power, i was lucky jabir : i can't even see ur hidden boss eddie, y so beast? gj winning gg, so fiend us in bb too! nazir : i can't c ur hidden boss OS too! n u kick me out in both games, i no like u stephen : sry i lost ur 3s =\ WINNER : PUI~! (ノ`Д´)ノ
  6. yea, maybe my wording of kinda off * but i am sure u know wt i mean and yes 5b>4b can be mash out, ie taokaka's 5b and man, u won't believe how many ppl are mashing against me, they know wt they are doing, but is the risk and return that makes them do that. i can win 8 CH on them but they just need to mashing out into combo and i have to turn the table to attack cuz i am low is HP war and time is about to run out too. another thing to share * against tager 5cdc>236a, he can IB the 2nd C and pot buster u before 236a hits him ( kinda general but yea), and so does 3c9, he can IB the last hit and pot buster u too. 5cdc>delay>236b, i hate tager, becuz of this delay 236b, u cannot run up and 6a>BBL>8hjd>j2cd, so ur only high dmg option is gone against tager in midscreen, not to mention 5cdc>frog doesn't hit him. why so fail aagisnt the only guy with most HP and deal massive soviet dmg?? i havn't try out the 6dc loop yea, is it still there after 5b? i will go try it today =w= corner tager crouching, this is good news 3jdc>236a>5a, yes, the 5a will hit him cuz he is so fat. but most of the times they mash backdash and 2c in corner, so when ur j2dc whiffs... u got to spend 5~6 matches to educated them "i can punlish ur backdash by running into u deep or block ur 2c to punlish u...again...u do 1.4k and they do 4k+ if they win from it...so they won't stop...another RPS when he wins 3x and u have to win 10x...) against everyone but tager 5cdc>3c, since sometime 236a is not safe after 5cdc on block, u can cancel it in to 3c/236a on the 1st 5c, 3c will whiff agaainst everyone but tager in CS, due to more push back of 5cdc. more like a character speicifc thing, some character u cannot risk doing the 2nd 5c ( even it remove a primer, ugh) anyone can come up with a good list of character and thier moves for unsafe 5cc attemp?
  7. K2

    [CS1] Rachel Combos

    it was easier cuz j.c has more hit stun in CT>CS
  8. just somethings to share* anything 2d>2b/jb are useless unless the opponent is really scared you 99% of them just mash and u eat it for free after u jump and if they even IB ur 5B then is pretty dangerous for fancy mix ups they had no fear cuz they lose 1.3k for a oki mix up, but in return they do 3~4k+ on u so rmb, to do any oki, keep building urself reputation of 4b/3c9 i ate enough of tager broken 2c mashing already (broken , is like GGXX slash ky's 2hs, it can be a wake up srk)
  9. for must of the times, even in corner 5cdc>frog>2b>5b the frog just hit there, so maybe we should check the video from jpn and see if that happened to them also
  10. aaah, icic, no wonder so far it only works on bang and hakuman, and the rest, the frog just sit there thats so sad
  11. CS rachel midscreen 5b>5dcd>frog>3c/2b/5b>236a my frog aren't shocking my oppoenet most the the times when i do 3c/2b/5b, is the shocking activation diff. from CT? i am trying to do 5b>5dcd>frog>3c>236a>3c>214c>3c>214b set up but frog aren't shocking! i know that noel tager jin ragna won't work, and ^13 and carl requires 2b>5b pick up so frog won't shock due to the hieght. maybe is my own execution problem?
  12. i heard pui is going to Bang us all
  13. but bill beat Wu in the loser so he ranked higher and u lost to tofu in loser so u ranked lower is ok leo, in this community , we pretty much know the ranking even if that player came last from the tournament. you are still cool Hey Wu : I am not LAST!!!!! HAHAHAHAHAHAHAHAHA what are u doing down there?!?! woooot Practice up, Pui gave mercy not playing Bang/litichi, John was not there, and Hermes is starting to master those 100+hits combo( cough* sqeez in space, and k2 is god like in level up so watch out cough*).so next tournament NOT SO EASSSYY. screw how you did or wt u ranked this time. rather think how much this tournament's proration did to you and work from there. no one is particiluar good.
  14. 1. Pui - Hazama 2. Hermes - Arakune 3. Tofu Warrior - Tager 5. K2 - Rachel ( YES! I am not last!! beaaaitch) 5. Bill - Taokaka 7. Wu - Noel 7. Leo - Tager 9. Andrew - Rachel 9. Steven - Litchi Thx for coming guys, thx for the love towards Noel i love u all merry x-mas and happy new year ^^
  15. latest is ver.3.01 but is going to be over soon, b/c testing version4.0 is out only get to use 1 character tho, so expect it to be done in a serveral months
  16. K2

    [CT] Rachel vs Ragna

    Just some basics I want to share and make the match up a little bit organized If you are good, they are good to rmb. If you are new, use it to build your games up. Ragna He has high pressure, you will probabily lose in a ground to ground battle. Most of your air to ground attacks will lose due to his 6A AA. His normal is too good, so you will need to be paitent, work on ur defence, calm down Things you need to worry about -5B His 5B is FAR and fast. This move will determine the game, so if you don't want to lose don't eat it. Your key to this move is to use 6B>pumpkin from a distance so he will back off a little, the idea is...eating a rachel 6B CH = die so he won't run in 5B llike there is no tml. Use it like he is going to run into it, not use it to attack ( am i making snese? lol), else your 6B(and all your moves) will lose to his 5B. And please, this move is to worry about, not trying to counter it, his 5B is like our 6A, he need it to win, if you tries to hard to counter it is in his big big favor, so imo....no no. -low air JC usually a surpirse attack from Ragna and your 6A on reaction will lose, yes YOU WILL. So you got to learn and know when you cannot risk your 6A. -Hell Fang Ground type horizontal charge. Far and it has long activation frame. If you IB the 1st hit, u can use 5A>combo to counter. If you IB the 2nd hit, u can use your 6B>combo to counter. IF he does it from far, It can be countered by 2C on reaction. Simple ways to prevent hell fang spam. pumpkin>B cannon+6D = simple yea? he can't charge pumkin>frog>6D = this can hold him on the ground pumkin>observe>fish for 6A A cannon>22A = to use this is kinda tricky, but it is rather power to stop ground rush down. How to attack Keep in mind that Ragna has low life, 1~2 effective combo will finish him off. If you bait ONE srk, use your most danage combo b/c 6B CH has very low proration, you get this you control the game. -Keep in mind always watch out for srk, use 6B to land a CH after he lands. If you mange to make him scare of using srk your life will be easy. After this point you can do J2C>5B>jump>barrier guard and put some mind games into it. Combo Specific C+D>C+D>frog if you are desprite. C+D>C>pumpkin>6D>6C/5B~ if you want to save up wind stocks. Recommand C+D~C>pumkin>6D>5B>5C~C>B cannon>~ 3C9D>5B~ 5B>jB>J2C>JC>5B~ aka msy combo ( wt a beast making combos everywhere) delay JC as late as possible is the trick and buffer your dash jump before to connect JB How to Guard as you can see, ragna takes risk trying to rush you, and ur offence high low games are not effective due to his srk and 6A. Who ever blocks better and knows how to punlish takes the game. He will rush you down rmb, paitent , watch out for overhead, do not panic and try to jump away like a scrub and eat random hits, such as his JA>JB~ combo, and his 6A b/c u didn't barrier in the air after you jump. You got to know there is pressure apply on him if you block everything. Know how to use barreir to push him away. Do not barrier for life like a scrub and get your guard broken. Making frogs and pumpkin so he can back off, this is just basic for rachel against everyone. Ususall i don't recommand using 2C to asnswer all the CH ( unless it is for anti air), cuz good players will just run in and throw you =\ His mix ups -6B eating his 6B = 4k combo, ultimate attention to this move Someways he will connect to 6B JC>land>6B 2A>(2A)>6B 2A>2B>6B 6A>6B something like that -214B sudden attack in mid-range, he won't do it up close cuz it will jump over you -6D>6D Is a Mid, you need to block high. This move is very dangerous b/c it will barrier crash you in 2-3 attemps, if you IB the hit before his 6D you can backdash, but is best to jump away and use wind to escape. Feel free to share ideas, and edit to make it better. I am not the best typer and i don't check my work. and the stuff above are basics, i am sure as we get exp. there are better answers to ragna. Go loli~ K2
  17. do this combo instead throw>66>2c>6c>2dd>jdd>j.c>jdd>j214a has more dmg, and u look kool off noel or litich ( light characters) u don't want 2c on full hit else ur 6c won't connect to have the wheel towards u, simply do 236DC
  18. wt do u mean by JCC?
  19. Guys, i need some help m(_ _)m ty Problem 1 i am havning toruble giving pressure to my opponent they can always jump or poke me after my mc>dash>attack hope u know wt i am tlaking about.... wt are some anti pokes and after which attack i should expect a jump away? Problem 2 any good mc pressure string? i saw this one from 10star's youtube 3hs>mc>6k>mc>6hs>mc>hs>mc>66 2d ppl jump away from the 2d, but is the must solid pressure string i gain for now usually i just add a coin so i have enough time to dash forward and do a 2s is there something specific where i can use it to anti poke and anti jump/air throw bait out? Problem 3 my corner TK ensenga is predictable, b/c of the range ensenga can actually hit requires a distance, ppl are prepared to block high, wt can i do other then risking my low MFLv2 Problem 4 's slide is making me mad when i try to rush him, my 2s works well on him, but not all the time, i don't underatnd the timing Problem 5 throw combo for throw>jkps>jc>jsh>KJ frc>66 jksd>1 hit ensenga my frc>66>jk is not hitting, is it not suppose to hit , or am i doing the wrong combo on him? thank you ! ftw
  20. i guess is too much risk for small return.... kinda getting repetitive in my mc pressure string wt is the most effective way for me to do a dash throw after mc? and a better mix up from mc pressure? i am getting to a point that ppl just block low and wait for me to dash in throw and jump away. when i am a distance aprt they prepare for my tk ensenga =w= wt do u guys go to bait out 2p masher if i dash in?
  21. i need some help on using 623s frc j66 jk (high) or land 2k as corner mix ups are there can block string i can do that with out getting aa or airthrow when i do 623s?
  22. so much work in to lv 3 and 50% tension of JH combo to win i will try to play like that from now on, u guys are great
  23. ur frds like to counter pick u ya? but here are stuffs imo trying to help jo vs ve 4:6 why are there so many 623s happening? i personally don't use that move unless is j236s n jumping in too much is dangerous, speically aginst god anti air 6p from ve ( but he is not positioning himself right to 6p after his balls) and u are eating too many balls that can be easily jump or fd by reaction. i understand blocking against ve will put urself in danger, but watch out for the balls don't mash when ve cornered u, u will prob. lose unless he is in ur 2hs range, just fd jump away. get out from the corner asap jo vs ro 4:6 2hs is ur best frd if ro tries to pressure u, if he is out of 2hs range u can prob jump away and reset ur position. so just block and 2hs on reaction. if u MC in the corner, RO can do ths slide and CH u like wow 6hs>mc>walk forward>6hs>mc and look at his reaction, he can't jump away b/c RO take a hell of a time to jump too much far screen IAD, and eat too much rocket anti air, maybe change ur tactic and bait his rocket with jackhound? need to know when is good to IAD and when is good to just walk in again RO, he doesn't have a reliable anti air, if he is not charging at u, u can simply dashing/walk in hs ( out of his slide range) and start ur mc pressure jo vs fa 3:7 fa just owns u in zoning and poking is just a matter of not getting hit by his poke, since he is not even doing any fdc high low, u can improve by blocking better overall - a basic jo pilet mc cancel are too obvious that does nth as long as he is patient and blocks try mix it up with some low poke ie. 2s and 2d not enough trick throws, ur mc does not close the distance, rather it pushes u away , corner throw is important to win into UB use mid screen throw>combo> 1hit ensenga where is tk ensenga? mc in k/s/2s anything lets u recover fast and ENSENGA>RC>COMBO in the corner for rediculous dmg to own with jo u got to know when to rush with mc and when to stop and mc>wait u c ppl are jumping away from ur mc, so u can mix it up with 6k too is good that u know ur tools to poke and they are very effective under ur hands, but is time to work on ur def. u have lots of tension, feel free to add JK frc into ur combo for more dmg, it will make a diff speically when u build his guard bar ur jump are repetitive, u away jump stright up>wait>forward dash, this give me LOTS of time to think what i can use to anti-air u as soon as u do ur jump, no good just a quick imo, plz forgive typo and grammarr
  24. K2

    [AC] May: Videos

    thx for feedbacks Kyle i thought i fd jumped but i didn't know if i fd block aegis shield i would be forced to land and mop the floor >.< Justin Wong is really good at not making the same mistaken twice...and with po on his hand, he will try to win with his huge life bar and aegis shield UB =w= my 2nd attemp to poke and run failed and lose the set, i should change my game play and be more aggressive in poking with 5k and f.s instead. ugh...talk about tournament proration. u are right, i should be more patient and not eat so many anti air CH from ed, even ed can fly, i can ride on the dolphine anytime to zone... as for jam, she is extremly annoying, specially on flash's hand....one mistake u lose 80% orz.. NEVER EVER EVER EVER x 99 play air-air game with jam(check out my 1st round against him=w=), no matter how godly ma's js and jhs are, Jam will make this loli scream easily with js and jhs(aiyayayayaya). Stay on the ground!! Don't mash ANYTHING if u see her having 25% , she doesn't need to save tension, she will eventually use it. then fish for 5hs for 236s-hs and 6p anti air combo will stun her 100%
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