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About Spinzaku
- Birthday 10/08/1988
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Location
West Coast Canada
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PSN
Tomdori
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I haven't found too many problems with the netplay.. and I'm playing from BC, Canada against friends on the east coast. Running Zero / Wesker / Sentinel right now. Ranked is a joke so far. 20-0 on day 2, most people can't even aerial rave, or connect anything but a medium from standing S. A lot of people haven't figured out any good frame traps or wake-up games yet either so you're way ahead of the pack if you have any of that in your arsenal. Sentinel w/ lv3 X-Factor is stupid. 820k damage from a 5-hit ground combo, or 1m from a 6 hit ground-to-air with HSF finisher. Wesker's basic BnB does about 600-650k depending on how you place your super at the end. Zero's pressure is crazy, and is probably one of the best assists in the game.
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I'm probably just going to share a hotel room with 2 of my friends.. if they actually want to stay. I'm hoping for a good (see: a lot) amount of casual matches post/pre-tournament as well. :3 Driving down from Canada and with the tournament starting at 7pm means it would probably be the best course of action anyhow.
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They already slightly lowered the speed of his drive in the 1st loketest didn't they? I think Jayoku is fine the way it is. It's a combo starter (or close to it) instead of a combo ender which is what every other character has and do the same damage with. If you've got 70-75+ meter at the start of your Jayoku combo then it can lead into 6-7k in a perfect situation. I think the only thing the latter has over most other characters is that Hazama's is more practical?
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I think Hazama has great throw options, and there are combos that start on a throw and lead to ~4k/6k relative to meter. Most other characters don't have an option like that without use of an RC. But you're still right either way, it's not the big picture for Hazama. I think they key to nerfing (as much as I hate this word) Hazama revolves around techable time and chains.. not killing his basic BnBs. :S
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BBCS LokeTest 2: Oct. 8th, 2010 Discussion (NO COMPLAINING)
Spinzaku replied to Spirit Juice's topic in Archive
+ 214D~C now makes the opponent spin in the air ^what's that supposed to mean? will it not be possible to land 5C>2C then? - cannot cancel throws into chain ^well there goes my throw game. they should buff his command throw if they're going to seriously do that. -
I was rooting for kaqn/dennou a bit just because of their team name being a tribute to Zakiyama. I started playing Hazama after watching all of his videos, but now I just watch all of buppa's stuff. I am sort of surprised he and Dio didn't make it further than they did, but they did manage to get into the top 8. Also, Jin in 2nd is pretty awesome.
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I can bring my EVO monitor, 2-5 surge protectors, and a copy of GGXXAC+ (PS2) if it's needed. Unfortunately, I don't have a lagless w/ component. If some players from norcal are going to be coming up this is going to be quite interesting. I'm dying to play people at a really high level. :3 MMs ALL NIGHT
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Every time I look at the changes I remind myself that this is just the first loketest of many to come, so I'm confident that Arcsys will learn from their past mistakes and actually balance the game this time. They did pretty well with AC+. But yeah, Ragna and Litchi are looking pretty shitty right now.
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I think that a lot of Hazama's non-zoning strengths come from his abare game anyways. Most hit confirms can lead into the standard j.214B# and random chain hits can land just about any combo you want, midscreen, corner, haz in corner, etc. With 50 heat, he's a character that is deserving of a lot of respect from the opponent else they'll eat a free 4.5k+ combo that builds nearly all the spent heat back. I don't think they'll completely destroy any character since they seemed to have learned their ways with Rachel.
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Honestly it won't change Hazama's zoning game THAT much. In my eyes the only major problem is the 5B changes. No more hit confirming 5B into whatever the hell you want/any time you want. also keep in mind that this is only the first loketest blah blah blah