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Demon Wind Bomb

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Everything posted by Demon Wind Bomb

  1. It looks like she didn't change much in terms of her general playstyle but overall she seems weaker.
  2. I think this is a good idea
  3. Honestly I just settle for not letting Bang get the seals in the first place. The matchup seems way easier than it ever was in Continuum Shift. I agree with you on this point. While the game is less balanced than Extend and CS2 it's really not to bad if you don't consider Kokonoe.
  4. The tweet said that Noel got over 5k damage for an incomplete CH 5C> 214A combo. We normally get that much off of those combos anyway, but the fact that it's incomplete is interesting. I'm more interested in whether or not they changed Muzzle Filters raw damage.
  5. They deserve a better character.
  6. Did they release more changes? I don't remember seeing this before.
  7. Noel (BBCP2?) changes Counter Assault – Improved hitbox of the attack portion Crash Trigger – Changed hit property to a ground bounce, can now be canceled into during Chain Revolver strings (During Chain Revolver) 6C – reduced the trajectory of the thrown gun, can now hit with all hits easier Type Nine – Muzzle Flitter – Damage, proration have been adjusted. When it hits raw, it deals more damage, but during a combo, it deals less Type Zero – Fenrir – If the first hit hits an airborne opponent, it will force them to the ground and allow the super to hit fully So what does everybody think about the changes to Noel?
  8. ggs to RockVolnuttX, Surfeit88 and Silfer. I hope from the bottom of my heart that Bullet never becomes a good character lol.
  9. I'm fairly certain that the reason they are banning Cronus adapters is because they fry the controller or the controller port of the system they are synced with.
  10. ggs indeed. You better be ready for that runback. lol.
  11. This saddens me. But I need Mu exp anyway, fuck that bitch lol.
  12. Are you going to be playing later today? I wanted to play you again.
  13. ggs to everybody I played last night.
  14. ggs to Aero-Mach and Silfer. Shoutouts to losing my pink square and gaining it back in the same day.
  15. Yeah it is possible to do 22C > 6C > 5D. I use it all the time although I wouldn't call it the optimal combo router. As for people who abuse aerial normals I normally use j.A or j.C to beat them. 6A hasn't change much from previous games but it won't work all that well if the opponent is right on top of you.
  16. CS1 Noel was a mistake. At this point CP Noel is my favorite Noel, especially considering how I felt about Extend Noel. CP>CS2>CT>EX>CS1.
  17. In CT our 2D was an overhead and our 5A was +3
  18. ggs to everybody I've played over the last couple of days. I'm looking for somebody to practice the bullet matchup with me. Would anybody be interested in that?
  19. ggs to Abelcru, NothingCells, Argent Zero and anybody else I've played over the week.
  20. ggs to Xdest. I didn't realize 6A would be so useful in this matchup. Shoutouts to my busted controller. 6d is not the same as 2D damn it.
  21. Amen. ggs to TD, Akihiko, Epic_Potatochip and King_Of_Hearts93 Shoutouts to the colossal uphill battle that is Noel vs Valk. At least he's not Kokonoe.
  22. ggs to SwordofToan and his Nu. Shoutouts to the wicked airgrabs. Does anybody still want to play a set?
  23. ggs to badlime, Tesnolgic, Goldchampion2000, CapcomDevil214, mcshadow17, OffbeatRhyme, Abelcru and everybody else I played tonight. Shoutouts to all those Carl matches. There were at least 4 good Carls just wandering the lobby today. Gotta play patient as fuck in that matchup
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