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huey253

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Everything posted by huey253

  1. http://www.youtube.com/watch?v=Z_6Qqqzncg4 http://www.youtube.com/watch?v=yDDR6DN7OcE&feature=related i think these were recorded like at the end of november. i suck at inputing dnails sometimes and valkenhayn was a brand new character to me at that time Please critque HAPPY BIRTHDAY Bang!
  2. i destroyed dacidbro in a money match :) YES i remember you, and TTGL is amazing too :) takuto is so manly :)

  3. really blade... really.... this is so wrong that it'll take me too much time to correct
  4. :3 i assume your a fan as well?

  5. i saw someone use it on reversal, and it still seemed really bad. in CS, you shouldn't be throwing away a clean 5B for bumpers :3 but midscreen CS2, that actually sounds like a great idea. i love the 5D/6D into 623B frame traps, they are too strong :) oh yeah if you ever fight againist anybody cool enough to block 6B 6B rc airdash jB j4C so sooo sexy, and leads into pressure if they block it. if they don't block it, OMG proration so good!

  6. oh i see, i guess you get no reward of midscreen combos anyways. the pushback on bang normals are really massive, but i see it as a buff and nerf. thanks to the massive pushback, you might be able to set bumpers safely after 5B 2B againist certain characters (defintely not hakumen )

  7. they will actually be playing bb on newyears eve probably
  8. i mean, i guess i like hearing fatal and all, i'm just sad that it leads into nothing. I really like how the new frkz combos look, its not just j4C x N now. i wonder why the jp bangs aren't comboing into jC midscreen to get knockdown? :3

  9. ahaha. I REALLY HOPE BANG VS ARAKUNE DOESN'T TURN INTO THE CT MATCHUP!!!! noel looks like she just mashes D to win, makato is gdlike. CS2 bang looks pretty sweet, 5C fatal counter looks useless to me so far. :(

  10. bitter... on topic: instant block was very powerful in BBCT/BBCS and was nerfed in CS2
  11. good litchis will always give you trouble, but after you play againist ragna enough his mixup becomes pretty bad. bang is way too strong in CS :( are you excited about CS2?

  12. only if certain individuals keep trying to kill it :3
  13. oh yeah, i played you once or twice in CS. I really hate CS bang though :( CT was good times, and i remember your bang being super strong. and you also used bumpers alot, which inspired me to start using them once in a while. how have you been?

  14. i heard instant block is even easier in guilty gear
  15. most of us are on irc now. if you go to www.efnet.org and set the channel name as #getserious and pick your nick, you'll join the PNW chatroom. we usually have weekly meets somewhere
  16. i think bang or tager deserve that award
  17. some general things. bang is stronger than litchi at neutral, dash 5B is your friend. don't waste fullscreen nails on litchi, she can throw the staff to cancel out the nails on reaction, except dnails, which litchi plays usually super jump over. this works every character, but don't tell the rest of america that bang's 5A isn't so godly.... (good litchi players know this) the weakness behind 5A, is that you can't late chain, so if litchi (other characters) don't iB 5A, they can mash 2A for free because.. 5A 2A- they are stuck in blockstun, so 2A doesn't come out at all 5A 5B - also stuck in blockstun, no 2A 5A 5C - results in a CH 2A 5A 6B - ^^ 5A tick command grab - CH 2A 5A nothing - litchi has pressure bang should just 6D out of daisharin for free, but he has to respect litchi's meterless oki 5B and 6A are so awesome in general so use these alot. after litchi's 6D into stance, it becomes a guessing game, so good luck (keep 3C as an option) unless you are really comfortable with frkz, don't do it. if litchi goes for gay crossups, jump up and barrier that shit, because litchi players love fishing for airunblockables after it. 5B command grab is hot shit in general, if you can do it. litchi's 6A isn't punishable unless you iB, so an alternative strategy would be to 2D her 6A/4D so that you get a free CH (plz don't mash that shit out) don't CA jumpins (general tip) but CA is really helpful in this matchup, I would almost say that it would be better to save meter for CA, unless you know daifunka or ashura will kill. if you see litchi kara fast fall past you, 5B!!!!!!!
  18. bah, atleast your character isn't ass. apparently bang doesn't become a character until he has 4 seals, and then he is godlike. CS2 looks very fun though :( i hate that we have to wait so long.

  19. you need to buffer in those inputs during some of your other normals's startup for example: for the ashura ender in FRKZ, you would do.. blah blah blah 5k+ dmg into jD 2dash 5C 2C 6236236D (input it right before 2C hits, and press the button after)
  20. i know high level BB footies dash 5B dash 5B dash 5B
  21. ^^ I was thinking of making a combo calculator, that could calculate how much damage you would get from doing x combo. would that be appreciated? or should i just hold off
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