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OmniSScythe

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Everything posted by OmniSScythe

  1. GG's to Shin, Haven, Jourdal and the Haz and decent Noel players that joined. Not everyone wants to have to remember "Arcknight9202" for example then type it in for an invite.
  2. Got a room open, feel free to invite me instead if you already have a room open.
  3. Notice, be sure to check the combos videos in the video thread by Kuroku and our own Bibi for more stuff to work with.
  4. http://www.dustloop.com/forums/showthread.php?13808-CSEX-Makoto-vs-Ragna First of many started, might have Jin and Noel up by the end of the day unless casuals says otherwise. And of course, add your own input or questions as necessary.
  5. Mid-screen: Defense: Parry is now useless at this range, Ragna or anyone else will either be out of range or recover before anything can be done. From this point all your normals lose out Ragna's almost cleanly, his 5B can not be punished on whiff so be careful since a DP at that moment is legit. 6A of course is your go-to anti-air, however his j.C can be out of your range to punish without a dash. Also if 6A allows his j.C's sword normal whiff over it you can be punish asap, always make sure you're gonna hit Ragna or it's better to block. Offense: You really don't want to be here for long. Your go-to attacks are 6C which is good for a preemptive strike against his normals, can be made semi-safe with AV B/C or continue offense with AV and it's follow ups. CH leads to full screen carry or a good corner combo. 5D, best used when aiming for the tip which makes the chance of being punish much lower, on fatal can be followed up from anywhere. With meter you can time it so that RC into 5B stuff any attempt to punish and leads to CH if hit confirmed. 5B, not much to say outside of use with care since being a little bit off is more then enough for Ragna to punish. Close-range: Defense: On defense it's good to know the options (the good ones) he can have during any move, for an example. Ragna's 2B: 2B > 6B(overhead) 2B > 5C 2B > 2C(can fatal and is safe) 2B > 3C (another low) 2B > 214B (overhead) 214D(second part, is very common to see a rapid off this) 2B > 5B 2B > 2D (and another low) 2B > 6D (just hit him) Offense: On offense this is where you want to be at all times, avoid doing her BnB as a block string (2A>5B>5CC) 5CC is the universal language of "Inferno divider me". Instead, end your blockstring short like if you want an overhead do something like "2B > 6A > 6B" "2A xN > 6B" "j.CC > 6B" or heck just run up and 6B, it's really fast when it isn't being way to obvious. AV seems gimmicky on paper but it's actually legit, it's easier to use when your not using the same blockstring religiously. When you do find yourself using 5CC try staggering it and using AV B Barrier (214B > j.A > barrier) to avoid and punish any ID especially when it's IB'd. A blocked 2A can go into 5A which is good for setting up TRM.
  6. Discuss the Ragna match up here.
  7. I'll start it off myself on Tuesday/Wednesday morning. Sure thing, I can't honestly say I enjoy her combos enough to work on it. Just try to keep stuff match practical.
  8. About as important as the answer you wanted.
  9. Seriously though LK can you fix that name in the bracket? Heck you can change it to almost any variant of my name you want. lol
  10. No you won't because this is netplay nigga, I AM YOUR GOD!
  11. Just Noel honestly, I should just be doing 5A all the time. lol
  12. I tried playing seriously once, I lost by not being random enough.
  13. Man stuff like that make me wish I could play stick (well I can but I have better movement/overall control on pad for sure). My only suggestion is to get Fios if it isn't outta the question. I'm playing PS3 (laggier of the 2 consoles), with a beat up 3rd party controller.
  14. Alright the PS3 is back, should be on in 15.
  15. Never mind Axis, my cousin apparently dipped with his ps3 without me knowing.
  16. Anyone wants to do a FT5/10? Going on in a bit. Quoting for dat truth.
  17. ...Gonna have to agree there, both me and Stargazer is packing 94/82+ respectively.
  18. You're the best!
  19. Yo LK, is this getting ran or should I just go ahead and switch my copy back to 360?
  20. Can someone crop this into a 160 by 100, 78.1 kb .gif? http://i41.tinypic.com/2u9shme.gif Doesn't need to be the whole picture.
  21. PSN I.D.: HallowHaven OmniSScythe Character: Jin Makoto State/Province: New York Time Zone: EST
  22. Was the set up laggy? When I did that tournament at NL everyone got reduced to Day 1 and even I had to keep doing blah blah > 5CC > 5D since it was the thing that worked. lol
  23. No I wasn't, I was referring to Final round where Eshi lost to a decent Valk. In your case though I notice you was keeping it simple a lot in those match.
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