Jump to content
Dustloop Forums

Dacidbro

Members
  • Posts

    4,005
  • Joined

  • Last visited

Everything posted by Dacidbro

  1. You know, no matter how many times you say it, it doesn't become shameful to barely lose a match to a great player. Stay free kid.
  2. I was joking too lol

  3. You know I don't actually watch K-on, or any little girl anime, right? :[ :/

  4. I believe it actually is. Maybe false info, but I think so.
  5. zidane plays a character that ranks in japan similar to Bang, but acts like Bang is horrifyingly broken
  6. 5D doesn't launch, nerf or buff I have no idea
  7. jD j9623B wont work, maybe character specific on Tager.
  8. Post on the other page says 5600+ Also, when they said that Ashura was slower, I was rejoicing, because I was sure it wouldn't be that stupid "Negative on hit" bullshit anymore
  9. OH WHAT THEY LEFT IN j4C LOOPS AND THEY'RE HIGH DAMAGE? ARE YOU SERIOUS? :toot::toot:
  10. He'll be fine. They nerfed the shit out of him because he was way too good. If it makes you feel any better, Stunedge and several Japanese players, who have played it, have put Bang at second worst, in C tier, with Hazama in B tier. You'll be fine.

  11. Shoutouts to everyone coming later, so tired Shoutouts to I-5 Shoutouts to "You are not a man" Shoutouts to late night GG and SSF4 at the Flying Pussyfoot
  12. Ahh, then he will require immense creativity on offense. I don't think that's entirely a bad thing.
  13. I appreciate you trying to get more people to come, but it does seem a little odd to give a discount to people you know, and no discount to everyone else, you know what I mean? Even with the best intentions, it could easily be perceived as otherwise
  14. I've never had any problems with his defense, but his offense has always been quite strong. o-o I think he has difficulty with reversals, if I had to guess, because you use Noel's pseudo reversals quite well, and Bang doesn't really have a reversal for Hakumen.

  15. With how bad she seems to have been nerfed, hopefully not ^_^
  16. Unlike overheads, grabs are 6-7 frames. The risk for throwing them is next to none, the pay off incredibly high, and the mental strain it puts on your opponent to have to vigilantly look for them amongst the rest of your mix up is very high.
  17. Well, it makes it a larger part of mix up, for the most part, because it's something you have to actually think about instead of just option select. Then add in the range and possibility of counter hit, and they are up another notch. Then add in often doing nearly half a health bar, and they are a very strong option.
  18. But unlike most other games, there is no perfect option select to cover them and other options, due to throw reject miss. Also, the grab range is huge in this game.
  19. Lol BB grabs are insanely strong right now That's why they NERFED them in CS2
  20. New Hakumen looks very strong, with less reliance on certain choke-point aspects in his gameplay (Too strong jD, always enough meter to Hotaru, etc) I really, really like the way he is looking.
  21. My Hakumen is better than yours ever will be qwerty sorry to say
×
×
  • Create New...