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Everything posted by SH-Junkie
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Thanks guys. Thats all i wanted to know atm. thanks
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i know about the 5a 6b j6d combo. Its just like....there no damaging non curse combos..well at least none i know of.
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Ok hope this tid bit of info helps. Now I have a question and this sounds noobish...so srry if I ask, but...wtf can arakune do when ur opp is not cursed? I know 100% curse combos its just that...does he have anything else? Like besides playing the field and waiting till ur opp is cursed then loop and win. I just end up loosing horribly b4 i can get my opponent cursed. Even when i get my opponent cursed i have a tough time crossing them up (still trying to get used to arcade stick) and i loose regardless.
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Well I dont have trouble doing the loop itself. I have trouble trying to cross my opponent up and getting the loop. Like sometimes i will cross them up and input lets say 1dc bug if im behind them so it will hit them, but then it will go to qualm instead of hitting them or the d bug just misses and the escape and i just cant get them in the loop after that.
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Any of you guys having trouble executing ara's dive cancel 100% curse combo and/or pinwheel loop online? I can't personally do his dive cancel combo Any advice of performing it online?
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Whats so hard about j236c cdbug 5c repeat?
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I have 1 quick question........... WTF IS UP WITH MU 12's HITBOX!!!!? when shes on the ground and the d bug comes up from the ground it fly's past her without hitting her and she techs after that. It like goes through her fucking head!
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Ok ill try this and let u know how it works out.
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wow im a mook thought [sj] met short jump. But yeah the c bug hits b4 the d bug.
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Ok I'm having a bit of trouble. I was practicing the pinwheel loop on the whole roster today and i got up to lambda and for some reason when i pinwheel and hit 6cd bug the d bug slips right past her back and doesn't hit her. If I do it earlier it starts to hit her b4 I land and I don't get enough time to [sj] j5c > 214c, plus if she hits the ground the butterfly doesn't hit her when it fly's up. If I try and time it later it hits her but it black beats. What the hell is the timing for her...I also have the same problem with litchi.
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I met this as the phalanx loop http://www.youtube.com/watch?v=ACojfSvhAeY 0:39 I have seen someone else do this b4. It looked flashy and did 9k of damage so I was curious why I don't see anyone else use it.
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Ah ok I gotcha. I am to assume same goes for arakunes phalanx loop (j5c loop)?
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Ok Ill try that out..maybe im getting the timing wrong after all....but why doesn't anyone use this loop anymore?
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Fuck noel and tsubaki's hitboxs. I was trying this out in practice mode day of games release and never have I scream "ARE YOU KIDDING ME!!!" so loud b4 in my life
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ahh ok thanks for that little tid bit of info. When i said dive loop I met a dive loop when ur opponent is already cursed. Saw this video on youtube here... http://www.youtube.com/watch?v=Bbd9_1AzoDE Idk if im timing it wrong or im using the wrong input for the D bug. Would it be a 5D bug of a 4D bug?
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cant i just do: 5c ja jc j2a dive cancel 5d [sj] ja ja jc j2a dive cancel 5d [sj] ja ja jc jd? Thats 100% right there but with no RC required.
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yeah i noticed that the bird prorated like crazy so i just do j236c by itself. Thanks for the tip about the 54c when d bug is coming down then back up again. Is there any other loops besides pinwheel that can be done? I tried a dive loop but I dnt think im getting the timing of the d bug right on that 1.
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Im not sure if this question has been answered but I recently bought a stick and im trying arakune combos out on cs. im having trouble landing his standard pinwheel loop. When exactly do I use the d bug when doing J236C? Or do I use the D bug when I don J6c?
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nah u get stick art of w/e u want. Its your stick after all :3
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Most of her bnb's are FRC combos into but loops or other corner combos. Getting into moroha can be in the pain in the ass especially if your opponent knows how to fight against you. Not to mention try to staying in moroha mode can be a pain if your being constantly pressured. Keeping track of your health and knowing when to switch back to normal mode to regain some of your health back before your knocked out of moroha mode. Do you want me to keep going?
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well imo i think what you just said is fucking stupid.
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You use the ouroburos to move around since hazamas ground and air dash are terrible. As well as using the ouroburos to poke your opponent or get in close to start combos. That's basically hazama in a nut shell.
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Sol and Ky aren't the easiest to learn. As i been told b4 Sol has very few pressure string combos and they all need to be FRC'd. Both sol and ky are at an intermediate level. Characters who are easy in guilty are still pretty hard to use. Imo the "easy" characters are Potemkin, Baiken, Chipp, and Jam
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I suggest that the sol theme should be the default color for the forum. To have the old dustloop colors :3