AnBi2199 Posted July 2, 2015 Author Posted July 2, 2015 Added 2 small updates yesterday and today: First update: - added Instant Block values to the tables on the character pages (live) Todays update: made new character icons (hopefully you like them more than the ugly ones i used for so long) (this update is still pending)
AnBi2199 Posted July 29, 2015 Author Posted July 29, 2015 Submitted update 1.14 to the play store and amazon app store - check the OP or Twitter to know when it is live changelog:Update 1.14: - Lowered the Android OS requirement to 3.0 (from 4.0) - Added the Wake-up Table, an overview over all wake-up Timings - Reorganized the mainscreen - Replaced some of the uglier Buttons with new ones (To sort the Wake-up Table either: - use the overflow symbol on the top right or - touch the top item to sort ascending, hold the top item to sort descending ) I changed a lot of code and made the app available on Android 3.0+ devices (from Android4.0+) Should you encounter errors, please report them here, through the app or on twitter @AnBi2199. The next feature I am going to improve is the "Notes" feature. I am aiming to make it more like Evernote or Google Keep, so for people who used both apps: which one do you prefer to just take text notes? Thanks for using the App. I never thought it would even get 200 dls (we are at almost 2000 users / 2500 installs)
Amadeous Posted August 1, 2015 Posted August 1, 2015 AnBi, thank you for making the +R version, just a minor frame data fix I want to note for Jam's 22D: Charge completes on frame 20, not 5. In AC+R 1.0 it was frame 5, but they nerfed it going to 1.1 during arcades. I recorded at 60 FPS to check for myself. There's likely other small changes like this, as the mook for AC+R is from 1.0, not 1.1, but this is the one I'm aware of. Thanks. EDIT: actually looking through it, I can go through and double check more numbers. Jam has a Guts rating of 3, not 1. I imagine if you want to push an update you'll want to do a lot more than just one character, so I can get something compiled if you want?
AnBi2199 Posted August 1, 2015 Author Posted August 1, 2015 Thanks for noting it. I took the frame data directly from the DL wiki. I am grateful for every correction, if you wish to contribute even more more power to you. Sent from my Nexus 4 using Tapatalk
vrj_rrls_2015 Posted August 5, 2015 Posted August 5, 2015 Holy shit this is a great idea well done man
AnBi2199 Posted August 25, 2015 Author Posted August 25, 2015 (edited) Updated the app againpatch notes:- notes now have a "title" - deleting notes now works properly- you can edit your notes- you can select notes for editing or deleting by pressing on a note for a longer time Update on the iOS version:I am about 80% done but there still are a few roadblocks (some design stuff + apple store stuff) until i can release the app on the apple store. It is going to take a little longer (can't predict a date yet though) Edited August 25, 2015 by AnBi2199
AnBi2199 Posted September 20, 2015 Author Posted September 20, 2015 Another Update is live on google play and amazon app store:Mostly Frame Data updatesSol:- Fixed typo in Sols frame data (Dead Angle Attack active frames 3->13)Leo:- Wakeup now displayed properly in the character details pageSlayer:- Community found that "It's late" is +3 on block (-1 on IB) and throw invincible until recoveryVenom:- Adjusted QV frame advantage according to community findings
AnBi2199 Posted November 12, 2015 Author Posted November 12, 2015 Sorry for the triple post Released the App on iOS yesterday! It's lacking a few features but I will include them in due time Link (iOS 8.1+): https://itunes.apple.com/us/app/gunframe/id1053630887?ls=1&mt=8 I also updated the OP a little bit
toashinrock Posted November 18, 2015 Posted November 18, 2015 Could you possibly add some data in for let's say GGAC+R? If so, that would be nice and why hasn't anyone done the same for BB and P4A games?
AnBi2199 Posted November 18, 2015 Author Posted November 18, 2015 3 hours ago, toashinrock said: Could you possibly add some data in for let's say GGAC+R? If so, that would be nice and why hasn't anyone done the same for BB and P4A games? There is a +R App for Android but not for iOS. The iOS version is definitely not a finished product yet. And I'm planning to combine the +R version and the Xrd version for Android into 1 app (Probably will add BBCF too)
MLSTRM Posted November 18, 2015 Posted November 18, 2015 Is there any possibility of a windows phone app coming, or do you not have any plans to do that?
AnBi2199 Posted November 18, 2015 Author Posted November 18, 2015 Once the iOS version is in a state I am satisfied with I'll take a look at windows phone
klone Posted November 24, 2015 Posted November 24, 2015 The official wiki has finally been updated to the current home version. I don't know if there are any inconsistencies with what's already in the app though. http://wiki.4gamer.net/ggxrd/%E3%83%95%E3%83%AC%E3%83%BC%E3%83%A0%E3%83%87%E3%83%BC%E3%82%BF
AnBi2199 Posted November 24, 2015 Author Posted November 24, 2015 The android version is basically 1:1 from that link since last update. Apple needs about a week to review the iOS update I submitted. If everything clears the frame data will be updated too. Thanks for providing the link though :)
AnBi2199 Posted November 28, 2015 Author Posted November 28, 2015 Patchnotes for patch 2.04: - ACPR frame data added - Redesigned UI - Android 2.3 support added GunFrame +R does not exist anymore, ACPR frame data can now be found in the GunFrame app itself
AnBi2199 Posted January 22, 2016 Author Posted January 22, 2016 I has been a while since I have updated the thread (sry about that) Both the android and iOS versions have been updated in the meantime: I made some design fixes as well as minor typos in the frame data on Android and added Character stats (guts, stun, etc) as well as a backdash table to the iOS version
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