Jump to content
Dustloop Forums

MLSTRM

Members
  • Posts

    129
  • Joined

  • Last visited

Contact

  • Twitter
    @Chris_g_Wall

Other Info

  • PSN
    MLSTRM_UK

Recent Profile Visitors

1,271 profile views
  1. So against air resets like that, the way to defend against them is to vary your tech window. Air techs are fully invulnerable for a short period of time but can then be beaten out by well times attacks/air grabs (as you've shown). If the opponent doesn't tech out, then you can catch them into a Black Beat combo (they could have teched but didn't). The only true way to escape that would be to perfectly time your tech so that the throw's active window would connect during the early tech window. Having said that, I think the properties of I-no's command throw have changed slightly for Rev 2 so this might not be accurate for much longer.
  2. Oh whoops my bad, I misread the thread title when I posted. As far as I can find there's no news about Mai yet.
  3. She's free for the first week in NA (until the 8th) - Aksys tweeted about it the other day.
  4. The second combo looks to be: 2P>2P>cS>5H(1)>2H>9~j.PS|>sj.PD
  5. I just think that we'll get some Dizzy related news at EVO and nothing until then, since she's not going to be out in time anyway at this point, and its something so people are more interested in the future of the game.
  6. So considering the Revelator demo has been out for a while now and people have got a decent chance to play it, how are the matchups looking for the new characters (Jam, Johnny, Jack-O), and do the system changes make a significant change to any matchups against the existing cast?
  7. On Pot only you can also do: 6H 236P RRC 886 j.KS c.S f.S (task a)> 5H(2) 1H Task C on standing (172) 5H(1) 2H Task C on crouching (169) Still gives some carry at least, not as much as the TK task B option, but the extra 20 or so damage is nice. I'm still having issues making the 5H(2)>1H>j.KH(1)>Task C route work on pot, it always seems to black beat on the Task C for me, every other character is fine to do it on.
  8. I assume you mean the 6H 236P RRC walk 5H(2) route? If so how much less damage is it, I imagine it has better corner carry and that might be worth the trade in most cases. Also the 5H(2) 1H route seems to be a little funky on some characters, maybe this works better for those cases (Specifically thinking pot would work on this since 1H doesn't launch very high for the other route)?
  9. Mira's a little more risk/reward than carmine I think, just since there's a finite limit on the number of health-spending specials she can do, whereas carmine can do things infinitely on 1hp. Still, really liking what we've seen of her playstyle. A lot of characters in KI are fun but none have really clicked with me directly, but Mira looks like a lot of fun to me.
  10. It's probably worth mentioning that the company doing the EU release of Revelator (PQube) is actually going to keep it up to date with the rest of the world, unlike with Sign (which was done by a different company who never localised any of the updates). PQube also handled the EU version of BBCPEX and they're doing a good job with them so far, so I would say its safe to buy EU for Revelator.
  11. Arcade also has a training mode, it's just time limited like any other mode is.
  12. It seems to me that part of it is also due to a lot of developers directly supporting the scene for their games (Capcom Pro Tour, Killer Instinct World Cup, Mortal Kombat XL Cup), and as such sponsor events and throw money around, and so TOs are more likely to give them more time.
  13. Oh, my bad. I can't really remember what I did if it wasn't that. (Only played the demo a little and don't have access to it any more) It might have been 5H>Task C?
  14. You can do like 5D~6>5H(1)>5H(1)>5H(1)>5H(2)>1H>Air stuff (not entirely sure on the number of 5H here honestly, its either 2 or 3 before you let the second hit go)
  15. Have you found an alternative for the old corner dust route? (5D>5S>5H(2)>Task A'>5S>5H(2)>etc) I tried it a couple of times when I had access to the demo on the weekend and it did some weird cross up stuff on the Task A' instead of putting me in front, although that admittedly could have just been me being bad at executing it (It was against a Sol so I don't think it's a weird character weight/hurtbox kind of thing)
×
×
  • Create New...