Solid Faphands Posted July 3, 2015 Posted July 3, 2015 Since i'm too lazy to actual read through the archives, I decided to see if any fellow Yosuke players could help me out and give me some gliding setups for dealing with those annoying Margaret or Yu players.
Pssych Posted July 5, 2015 Posted July 5, 2015 (edited) https://docs.google.com/document/d/1eJ5x1SYvjtA3oMdXOKAEXe9thIAhhd_AVLORgC9lzs4/edit?usp=sharing If you're "too lazy" to read that... After a knockdown, your options can include: Quick 2 Steps backwards > IAD Glide jA Meaty 2A with a possible tick grab Run up throw. IAD Glide that will cause you to land infront of the opponent that can lead into an empty jump / low / grab The jB Fuzzy, Crossover jB > jAB. If the opponent blocks the jB high and then goes to crouch block, the jAB will hit which leads into yet another knockdown The Bait, aka walk backwards and do nothing. Used to bait wake up DPs Run up 5A or 5B, Good for catching upback IA Backdash Glide > low jD. Jump > Air turn > Backdash low jB, nothing special, just the standard non-glide mixup. Edited July 5, 2015 by Pssych
Solid Faphands Posted July 6, 2015 Author Posted July 6, 2015 You're a godsend. Thanks my man, this will really help out.
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